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Redot Engine – Multi-platform 2D and 3D game engine
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tcp_server.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
/
+2
*
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-06
1
-5
/
+5
*
Allow local port control on net_socket connections
dam
2021-04-12
1
-0
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add TCP Server is_listening method
Fabio Alessandrelli
2019-07-03
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Unify StreamPeerTCP/TCP_Server with NetSocket API
Fabio Alessandrelli
2018-09-12
1
-9
/
+10
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Use const reference where favorable
Wilson E. Alvarez
2017-08-14
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-10
/
+10
*
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-23
1
-3
/
+0
*
Implement TCP Server bind address
Fabio Alessandrelli
2017-01-23
1
-2
/
+1
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
1
-2
/
+5
|
\
|
*
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2016-12-09
1
-0
/
+1
|
*
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
1
-1
/
+1
|
*
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-12-09
1
-2
/
+4
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
TCPServer listen now default to IP type ANY (v6 socket with v4 support)
Fabio Alessandrelli
2016-10-30
1
-2
/
+2
*
adding ipv6
Ariel Manzur
2016-10-18
1
-2
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-13
1
-1
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+59