| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | AStar: add bool has_point(id) | Poommetee Ketson | 2017-07-11 | 1 | -0/+1 |
| * | Added bool to allow astar points to be connected in one direction only | Fabian Mathews | 2017-05-19 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Added ability to change A-star cost function | Fabian Mathews | 2017-04-01 | 1 | -0/+3 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -22/+19 |
| * | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn | 2017-01-16 | 1 | -4/+4 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -2/+2 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Some missing License notice has been added | SPTelur | 2016-11-07 | 1 | -0/+31 |
| * | Added a generic AStar implementation to Godot. | Juan Linietsky | 2016-09-13 | 1 | -0/+92 |
