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Redot Engine – Multi-platform 2D and 3D game engine
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core
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math
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a_star_grid_2d.cpp
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Author
Age
Files
Lines
*
Add a check to prevent user to call `AStarGrid2D::update` when its not needed
Yuri Rubinsky
2024-07-06
1
-0
/
+4
*
add partial path return option for astar
ashley
2024-04-03
1
-6
/
+28
*
Add isometric cell shape mode to `AStarGrid2D`.
Yuri Roubinski
2023-10-03
1
-1
/
+38
*
Fix typo in `heuristic_euclidian` helper in AStarGrid2D
SADIK KUZU
2023-09-25
1
-2
/
+2
*
Core: Some code style improvements to `AStarGrid2D`
Danil Alexeev
2023-09-19
1
-40
/
+36
*
Add the fill region methods to the `AStarGrid2D`
Yuri Roubinski
2023-07-15
1
-0
/
+34
*
Allow negative coordinates in `AStarGrid2D`
Danil Alexeev
2023-04-26
1
-26
/
+48
*
Enchance the performance of AStar by using a LocalVector(2)
Yuri Rubinsky
2023-01-27
1
-8
/
+8
*
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
1
-1
/
+1
*
Fix error in `AstarGrid2D::get_id_path`
Yuri Rubinsky
2023-01-08
1
-1
/
+1
*
Fix jumping in `AStarGrid2D` when `DIAGONAL_MODE_NEVER` is enabled
Yuri Rubinsky
2023-01-06
1
-12
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Divide `AStarGrid2D::default_heuristic` into two different heuristics
Yuri Rubinsky
2022-12-24
1
-10
/
+22
*
Add `get_point_position` method to `AStarGrid2D`
Yuri Rubinsky
2022-12-20
1
-0
/
+7
*
Restore weight scale for `AStarGrid2D` (partially)
Yuri Rubinsky
2022-12-20
1
-1
/
+20
*
refactor(AStarGrid2D): Return Vector2i in get_id_path
MisterMX
2022-09-30
1
-12
/
+12
*
Fix incorrect heuristic order in `AStarGrid2D`
Yuri Rubinsky
2022-09-12
1
-6
/
+6
*
Replace Vector2(i) with Size2(i) for methods returning a size
Johan Aires Rastén
2022-09-01
1
-4
/
+4
*
Implement `AStarGrid2D` class with jump-point pathfinding
Yuri Rubinsky
2022-08-30
1
-0
/
+589