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* Fix some uses of float and real_t in core/mathAaron Franke2024-03-291-2/+2
* Fix axis getting mixed up when split leaf风青山2023-09-271-9/+9
* Convert en_GB spelling to en_US with codespellRémi Verschelde2023-01-231-4/+4
* Use `constexpr` in the conditions with template parameters and `sizeof`s to s...bruvzg2022-09-291-2/+2
* BVH - Sync BVH with 3.xlawnjelly2022-02-041-9/+9
* Expose max_axis_index and max_axis_index for Vector2(i)Aaron Franke2021-12-021-2/+2
* Fix buffer overflow in 2D BVHPouleyKetchoupp2021-09-291-6/+10
* Dynamic BVH broadphase in 2D & 3D Godot PhysicsPouleyKetchoupp2021-05-101-0/+294