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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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math
/
face3.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Core: Replace `_NO_DISCARD_` macro with attribute
Thaddeus Crews
2024-04-12
1
-1
/
+1
*
Cleanup unused engine code v2
kobewi
2023-01-19
1
-5
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Float literals - fix main primitives to use .f
lawnjelly
2022-02-10
1
-2
/
+2
*
Core: Make all Variant math types structs
Rémi Verschelde
2022-02-04
1
-5
/
+1
*
Add nodiscard to core math classes to catch c++ errors.
lawnjelly
2022-01-20
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-7
/
+7
*
Fix various typos with codespell
luz paz
2021-07-25
1
-2
/
+2
*
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-5
/
+10
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-15
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-5
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply clang-format again on all files
Rémi Verschelde
2017-12-07
1
-2
/
+0
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-7
/
+7
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-12
/
+12
*
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-27
/
+27
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-128
/
+119
*
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
1
-11
/
+11
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-5
/
+5
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
1
-0
/
+2
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-2
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-0
/
+1
*
Light Baker!
Juan Linietsky
2014-06-11
1
-0
/
+169
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+97