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Redot Engine – Multi-platform 2D and 3D game engine
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core
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math
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geometry.h
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Author
Age
Files
Lines
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-1310
/
+0
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-101
/
+180
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-43
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-4
/
+4
*
thirdparty: Cleanup after #38386, document provenance and copyright
Rémi Verschelde
2020-05-11
1
-2
/
+1
*
New lightmapper
Juan Linietsky
2020-05-10
1
-0
/
+243
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-8
/
+16
*
Fixed false positives in the culling system.
Kiri Jolly
2020-04-29
1
-0
/
+2
*
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-2
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-13
/
+13
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-8
/
+8
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Drop b2d_convexdecomp. no longer necessary.
Rémi Verschelde
2019-12-13
1
-9
/
+0
*
Remove redundant transform method in Geometry singleton
Andrii Doroshenko (Xrayez)
2019-09-01
1
-10
/
+0
*
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
Michael Alexsander Silva Dias
2019-08-27
1
-106
/
+101
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-2
/
+1
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Optimize get_closest_point_to_segment*.
Simon Puchert
2019-07-06
1
-18
/
+14
*
Expose 2D Delaunay triangulation in Geometry singleton
Andrii Doroshenko (Xrayez)
2019-05-24
1
-0
/
+14
*
Expose 2D polygon boolean operations in Geometry singleton
Andrii Doroshenko (Xrayez)
2019-05-22
1
-1
/
+76
*
Fix typos with codespell
Rémi Verschelde
2019-05-19
1
-1
/
+1
*
Use approximate equallity methods in many places
Aaron Franke
2019-04-25
1
-5
/
+5
*
Fixes Geometry.segment_intersects_circle working only one way.
Christoph Schroeder
2019-03-06
1
-2
/
+4
*
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix ...
Mariano Suligoy
2019-03-04
1
-0
/
+2
*
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Removed splits in Polygon editor, replace by internal vertices and polygon su...
Juan Linietsky
2019-01-08
1
-1
/
+31
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Ensure that array passed to physics is always counter clockwise, fixes #15361.
Juan Linietsky
2018-11-14
1
-0
/
+15
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-8
/
+9
*
[Core] Completely kill math_2d.h, change includes
Aaron Franke
2018-08-11
1
-1
/
+1
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-2
/
+2
*
Merge pull request #15943 from poke1024/geometry-line-line
Juan Linietsky
2018-05-07
1
-0
/
+15
|
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*
Add Geometry::line_intersects_line_2d()
Bernhard Liebl
2018-01-21
1
-0
/
+15
*
|
Fix is_point_in_triangle
Chaosus
2018-02-08
1
-7
/
+6
|
/
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-03
1
-0
/
+3
|
\
|
*
More exact picking for canvas editor
Bernhard Liebl
2017-12-27
1
-0
/
+3
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-28
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Particle system is complete. Rejoice!
Juan Linietsky
2017-04-08
1
-10
/
+11
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-398
/
+360
*
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-0
/
+28
*
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
1
-60
/
+60
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+0
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