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Redot Engine – Multi-platform 2D and 3D game engine
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geometry_2d.h
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Age
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Merge pull request #818 from Spartan322/fixup/copyright-headers
George L. Albany
2024-10-27
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b
Spartan322
2024-10-26
1
-6
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+6
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Expose `Geometry2D.bresenham_line()` method
Danil Alexeev
2024-10-25
1
-6
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+6
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Clarify is_polygon_clockwise() coordinate system
lawnjelly
2024-05-20
1
-0
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+2
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
1
-4
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+2
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Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-1
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+1
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Rework GraphEdit connections (drawing, API, optimizations)
Hendrik Brucker
2024-01-18
1
-0
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+26
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Update `triangulate_delaunay()` to avoid needless reallocations
Jakub Marcowski
2023-10-16
1
-3
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+5
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Cleanup unused engine code v2
kobewi
2023-01-19
1
-1
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+0
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Float literals - fix main primitives to use real_t casting
lawnjelly
2022-02-24
1
-5
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+5
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Float literals - fix main primitives to use .f
lawnjelly
2022-02-10
1
-13
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+13
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Core: Move Vector2i to its own `vector2i.h` header
Rémi Verschelde
2022-02-04
1
-0
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+4
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Fix segment intersection in Geometry2D
PouleyKetchoupp
2021-11-16
1
-2
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+1
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Remove unimplemented methods
Marcel Admiraal
2021-10-21
1
-2
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+0
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Fix segment intersection consistency in Geometry2D
PouleyKetchoupp
2021-08-25
1
-3
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+17
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Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-2
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+1
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Implement painting properties over TileSets
Gilles Roudière
2021-06-29
1
-0
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+13
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Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
1
-0
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+39
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Added Geometry2D unit tests
Marcus Brummer
2020-12-30
1
-0
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+11
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
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+2
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-0
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+398