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path: root/core/math/geometry_3d.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Pre-commit: Update to clang-format 17.0.6 and black 24.2.0Rémi Verschelde2024-02-281-1/+1
* Add const lvalue ref to core/* container parametersMuller-Castro2024-02-141-1/+1
* Remove unnecessary Clipper lib includessmix82023-05-241-1/+0
* Fix range loop iteration regressionsbitsawer2023-01-261-1/+1
* Use range iterators in LocalVector loopskobewi2023-01-211-15/+13
* Cleanup unused engine code v2kobewi2023-01-191-143/+0
* Rename `center` method to `get_center` in Plane.Raul Santos2023-01-151-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Optimize Convex CollisionJuan Linietsky2022-10-131-22/+28
* Use float literals for float calculations in ColorAaron Franke2022-10-071-2/+0
* Fix Geometry3D::get_closest_points_between_segments() returns NaNMarcel Admiraal2022-08-301-0/+105
* Replace most uses of Map by HashMapreduz2022-05-161-1/+1
* Fix more issues found by cppcheck.bruvzg2022-04-201-2/+2
* Float literals - fix main primitives to use real_t castinglawnjelly2022-02-241-1/+1
* Float literals - fix main primitives to use .flawnjelly2022-02-101-9/+9
* Rename or refactor macros to avoid leading underscoresOmar Polo2022-01-201-25/+26
* Use List Initializations for Vectors.Anilforextra2022-01-121-14/+15
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Swap args of Plane(point, normal) constructormennomax2021-10-151-9/+7
* Fix unchecked array access in build_*_planesDelf Neumärker2021-02-221-0/+6
* Merge pull request #37547 from aaronfranke/tauRémi Verschelde2021-02-011-6/+9
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| * Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke2021-01-091-6/+9
* | Update PolyPartition / Triangulator libraryAaron Franke2021-01-121-1/+1
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Update core documentation to match recent C# changesAaron Franke2020-07-211-1/+1
* Addition of SDFGI for open world global illuminationJuan Linietsky2020-06-261-0/+2
* Style: Fix copyright headersRémi Verschelde2020-06-251-1/+1
* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-0/+1013