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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
core
/
math
/
geometry_3d.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
Rémi Verschelde
2024-02-28
1
-1
/
+1
*
Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-1
/
+1
*
Remove unnecessary Clipper lib includes
smix8
2023-05-24
1
-1
/
+0
*
Fix range loop iteration regressions
bitsawer
2023-01-26
1
-1
/
+1
*
Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-15
/
+13
*
Cleanup unused engine code v2
kobewi
2023-01-19
1
-143
/
+0
*
Rename `center` method to `get_center` in Plane.
Raul Santos
2023-01-15
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Optimize Convex Collision
Juan Linietsky
2022-10-13
1
-22
/
+28
*
Use float literals for float calculations in Color
Aaron Franke
2022-10-07
1
-2
/
+0
*
Fix Geometry3D::get_closest_points_between_segments() returns NaN
Marcel Admiraal
2022-08-30
1
-0
/
+105
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-2
/
+2
*
Float literals - fix main primitives to use real_t casting
lawnjelly
2022-02-24
1
-1
/
+1
*
Float literals - fix main primitives to use .f
lawnjelly
2022-02-10
1
-9
/
+9
*
Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-20
1
-25
/
+26
*
Use List Initializations for Vectors.
Anilforextra
2022-01-12
1
-14
/
+15
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Swap args of Plane(point, normal) constructor
mennomax
2021-10-15
1
-9
/
+7
*
Fix unchecked array access in build_*_planes
Delf Neumärker
2021-02-22
1
-0
/
+6
*
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-02-01
1
-6
/
+9
|
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*
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-09
1
-6
/
+9
*
|
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-12
1
-1
/
+1
|
/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-2
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Update core documentation to match recent C# changes
Aaron Franke
2020-07-21
1
-1
/
+1
*
Addition of SDFGI for open world global illumination
Juan Linietsky
2020-06-26
1
-0
/
+2
*
Style: Fix copyright headers
Rémi Verschelde
2020-06-25
1
-1
/
+1
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-0
/
+1013