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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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math
/
math_2d.h
Commit message (
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Author
Age
Files
Lines
*
[Core] Completely kill math_2d.h, change includes
Aaron Franke
2018-08-11
1
-36
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+0
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[Core] Move Vector2i and Rect2i out of math_2d.h
Aaron Franke
2018-08-11
1
-200
/
+0
*
[Core] Move Rect2 and Transform2D to their own files
Aaron Franke
2018-08-10
1
-519
/
+1
*
[Core] Grammar, move defs to defs
Aaron Franke
2018-08-10
1
-36
/
+0
*
[Core] Move Vector2 to its own file
Aaron Franke
2018-08-10
1
-213
/
+1
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Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
tagcup
2018-05-12
1
-0
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+9
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Vector3::round, Vector2::round & Vector2::ceil methods were added.
Alexander Alekseev
2018-05-04
1
-0
/
+2
*
Fix for clang warning at distance_to
Marcelo Fernandez
2018-03-22
1
-1
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+1
*
Bring back Vector2.cross()
Bernhard Liebl
2018-03-07
1
-1
/
+0
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
*
Merge pull request #15091 from poke1024/fix-rect2-distance-to
Noshyaar
2018-01-01
1
-6
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+15
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Fix Rect2::distance_to() not returning 0
Bernhard Liebl
2017-12-27
1
-6
/
+15
*
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Merge pull request #15045 from poke1024/vector2-inline
Noshyaar
2017-12-27
1
-0
/
+64
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Inline some very common Vector2 operations
Bernhard Liebl
2017-12-25
1
-0
/
+64
*
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Fixes grow_margin not working at all
Gilles Roudiere
2017-12-21
1
-1
/
+2
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/
*
Merge pull request #13347 from Noshyaar/hang_in_there
Rémi Verschelde
2017-12-09
1
-0
/
+5
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Rect2: add function returning same rect with positive w and h
Poommetee Ketson
2017-11-28
1
-0
/
+5
*
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-15
/
+15
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/
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-1
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Merge pull request #8899 from toger5/BetterFlatStylebox
Rémi Verschelde
2017-08-16
1
-0
/
+8
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Added Corner Enum
toger5
2017-08-15
1
-0
/
+8
*
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Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-16
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+16
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*
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-08-08
1
-15
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+15
*
Fix build error, commit bee81d5
Poommetee Ketson
2017-06-08
1
-2
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+2
*
Merge pull request #8981 from toger5/addedGrowFunction
Rémi Verschelde
2017-06-08
1
-0
/
+19
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added grow functions to Rect2
toger5
2017-06-05
1
-0
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+19
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renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-105
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+105
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*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Made slide and reflect active verbs acting on itself in Vector2 and Vector3.
Ferenc Arn
2017-04-03
1
-0
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-347
/
+359
*
Revert "Make nan==nan true for GDScript"
Juan Linietsky
2017-02-14
1
-3
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+0
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Make nan==nan true for GDScript
Hein-Pieter van Braam
2017-02-14
1
-0
/
+3
*
Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...
Juan Linietsky
2017-01-13
1
-1
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+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-28
/
+28
*
Various corrections in 2D math.
Ferenc Arn
2017-01-10
1
-43
/
+53
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix for #6158. Converting Vector2 to Size2 for scaling functions.
anneomcl
2016-09-19
1
-10
/
+5
*
Matrix32: Add constructor that takes six real_t params
Ignacio Etcheverry
2016-08-24
1
-0
/
+9
*
Fix regression with str() improvements for math types
Ignacio Etcheverry
2016-07-28
1
-4
/
+4
*
Prettier str() for some math types
Ignacio Etcheverry
2016-07-27
1
-4
/
+4
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-46
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+46
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-19
1
-1
/
+1
*
new file dialog!
Juan Linietsky
2015-06-06
1
-0
/
+23
*
Corrected rectangle intersection, fixes #1731
Juan Linietsky
2015-04-24
1
-4
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
support for light and normal mapping in 2D
Juan Linietsky
2015-02-18
1
-2
/
+160
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-1
/
+2
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