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path: root/core/math/math_2d.h
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* [Core] Completely kill math_2d.h, change includesAaron Franke2018-08-111-36/+0
* [Core] Move Vector2i and Rect2i out of math_2d.hAaron Franke2018-08-111-200/+0
* [Core] Move Rect2 and Transform2D to their own filesAaron Franke2018-08-101-519/+1
* [Core] Grammar, move defs to defsAaron Franke2018-08-101-36/+0
* [Core] Move Vector2 to its own fileAaron Franke2018-08-101-213/+1
* Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.tagcup2018-05-121-0/+9
* Vector3::round, Vector2::round & Vector2::ceil methods were added.Alexander Alekseev2018-05-041-0/+2
* Fix for clang warning at distance_toMarcelo Fernandez2018-03-221-1/+1
* Bring back Vector2.cross()Bernhard Liebl2018-03-071-1/+0
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Merge pull request #15091 from poke1024/fix-rect2-distance-toNoshyaar2018-01-011-6/+15
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| * Fix Rect2::distance_to() not returning 0Bernhard Liebl2017-12-271-6/+15
* | Merge pull request #15045 from poke1024/vector2-inlineNoshyaar2017-12-271-0/+64
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| * Inline some very common Vector2 operationsBernhard Liebl2017-12-251-0/+64
* | Fixes grow_margin not working at allGilles Roudiere2017-12-211-1/+2
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* Merge pull request #13347 from Noshyaar/hang_in_thereRémi Verschelde2017-12-091-0/+5
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| * Rect2: add function returning same rect with positive w and hPoommetee Ketson2017-11-281-0/+5
* | Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-15/+15
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* Dead code tells no talesRémi Verschelde2017-08-271-1/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Merge pull request #8899 from toger5/BetterFlatStyleboxRémi Verschelde2017-08-161-0/+8
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| * Added Corner Enumtoger52017-08-151-0/+8
* | Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-16/+16
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* Moved member variables from constructor to initialization listWilson E. Alvarez2017-08-081-15/+15
* Fix build error, commit bee81d5Poommetee Ketson2017-06-081-2/+2
* Merge pull request #8981 from toger5/addedGrowFunctionRémi Verschelde2017-06-081-0/+19
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| * added grow functions to Rect2toger52017-06-051-0/+19
* | renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-105/+105
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Made slide and reflect active verbs acting on itself in Vector2 and Vector3.Ferenc Arn2017-04-031-0/+2
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-347/+359
* Revert "Make nan==nan true for GDScript"Juan Linietsky2017-02-141-3/+0
* Make nan==nan true for GDScriptHein-Pieter van Braam2017-02-141-0/+3
* Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky2017-01-131-1/+1
* Type renames:Juan Linietsky2017-01-111-28/+28
* Various corrections in 2D math.Ferenc Arn2017-01-101-43/+53
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl2016-09-191-10/+5
* Matrix32: Add constructor that takes six real_t paramsIgnacio Etcheverry2016-08-241-0/+9
* Fix regression with str() improvements for math typesIgnacio Etcheverry2016-07-281-4/+4
* Prettier str() for some math typesIgnacio Etcheverry2016-07-271-4/+4
* remove trailing whitespaceHubert Jarosz2016-03-091-46/+46
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-191-1/+1
* new file dialog!Juan Linietsky2015-06-061-0/+23
* Corrected rectangle intersection, fixes #1731Juan Linietsky2015-04-241-4/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* support for light and normal mapping in 2DJuan Linietsky2015-02-181-2/+160
* Small Issues & MaintenanceJuan Linietsky2014-08-011-1/+2