summaryrefslogtreecommitdiffstats
path: root/core/math/plane.h
Commit message (Expand)AuthorAgeFilesLines
* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
|\
| * Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
|/
* Core: Replace `_NO_DISCARD_` macro with attributeThaddeus Crews2024-04-121-1/+1
* Rename `center` method to `get_center` in Plane.Raul Santos2023-01-151-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add `is_finite` method for checking built-in typesHaoyu Qiu2022-10-081-0/+1
* Rename `epsilon` to `tolerance` in the `Plane::has_point` methodYuri Rubinsky2022-07-211-3/+3
* Core: Make all Variant math types structsRémi Verschelde2022-02-041-3/+2
* Add nodiscard to core math classes to catch c++ errors.lawnjelly2022-01-201-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Swap args of Plane(point, normal) constructormennomax2021-10-151-3/+3
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Refactored binding system for core typesreduz2020-10-141-0/+7
* Update core documentation to match recent C# changesAaron Franke2020-07-211-1/+0
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-2/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-7/+0
* Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde2020-05-141-1/+1
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-3/+2
* New lightmapperJuan Linietsky2020-05-101-0/+1
* Revert "Renamed plane's d to distance"Rémi Verschelde2020-05-101-15/+15
* Renamed plane's d to distanceMarcus Elg2020-05-101-15/+15
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Expose is_equal_approx and restore == to be exact againAaron Franke2019-10-141-2/+2
* Replace vector == and is_zero_approx(distance) with is_equal_approxAaron Franke2019-10-141-1/+0
* Make is_equal_approx separate for structuresAaron Franke2019-10-141-0/+1
* [Core] Approximate equalityAaron Franke2019-04-251-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Moved member variables to initializer listWilson E. Alvarez2018-12-111-2/+3
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-9/+9
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Use const reference where favorableWilson E. Alvarez2017-08-141-2/+2
* Moved member variables from constructor to initialization listWilson E. Alvarez2017-08-081-9/+8
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-48/+36
* Revert "Make nan==nan true for GDScript"Juan Linietsky2017-02-141-1/+0
* Make nan==nan true for GDScriptHein-Pieter van Braam2017-02-141-0/+1
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-2/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+146