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path: root/core/math/quat.h
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* Improve argument names for core typesAaron Franke2020-12-071-30/+30
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Refactored variant setters/gettersreduz2020-11-071-2/+16
* Refactored Variant Operators.reduz2020-11-061-0/+4
* Allow commutative multiplication in VariantGeorge Marques2020-09-171-0/+4
* Ensure assignment operators return by reference to avoid unnecessary copies.Marcel Admiraal2020-09-041-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-9/+4
* Style: Harmonize header guards to style guide [Core]Rémi Verschelde2020-03-251-1/+1
* Add explanations for errors related to Vector/Quat normalizationHugo Locurcio2020-01-241-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Make is_equal_approx separate for structuresAaron Franke2019-10-141-0/+1
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Fix new GCC 9 warnings: -Wdeprecated-copy.marxin2019-03-021-0/+8
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Moved member variables to initializer listWilson E. Alvarez2018-12-111-13/+15
* Remove redundant "== false" codeAaron Franke2018-10-061-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-4/+6
* Fixed Basis -> Quat conversions, added a few safety checks.tagcup2018-05-271-1/+3
* Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.tagcup2018-05-121-7/+17
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Use YXZ convention for Euler angles.Ferenc Arn2017-08-091-2/+9
* Merge pull request #8277 from tagcup/math_checksRémi Verschelde2017-04-241-1/+2
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| * Added various functions basic math classes. Also enabled math checks only for...Ferenc Arn2017-04-061-1/+2
* | Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-80/+87
* Revert "Make nan==nan true for GDScript"Juan Linietsky2017-02-141-1/+1
* Make nan==nan true for GDScriptHein-Pieter van Braam2017-02-141-1/+1
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-2/+2
* Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky2017-01-101-1/+3
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| * Fixed inertia tensor computation and center of massm4nu3lf2017-01-091-1/+3
* | Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-031-5/+4
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-7/+7
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Implement Quat multiply operator, and xform methodFranklin Sobrinho2015-11-111-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-0/+39
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+157