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Redot Engine – Multi-platform 2D and 3D game engine
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core
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math
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quaternion.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Core: Replace `_NO_DISCARD_` macro with attribute
Thaddeus Crews
2024-04-12
1
-1
/
+1
*
[Core] Codestyle improvements to math types
A Thousand Ships
2024-03-04
1
-39
/
+39
*
Display values in vector/quaternion math function errors
Hugo Locurcio
2024-01-28
1
-3
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Allow getting Quaternion rotation in different Euler orders
Aaron Franke
2022-11-02
1
-3
/
+1
*
Replace Quaternion Euler constructor with `from_euler` method
Aaron Franke
2022-11-01
1
-2
/
+1
*
Add `is_finite` method for checking built-in types
Haoyu Qiu
2022-10-08
1
-0
/
+1
*
Use float literals for float calculations in Color
Aaron Franke
2022-10-07
1
-2
/
+1
*
Enhancements to includes in core data structures
Aaron Franke
2022-10-05
1
-2
/
+2
*
Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-19
1
-0
/
+1
*
rename and unify notation for spherical interpolation
Silc Renew
2022-07-27
1
-1
/
+1
*
Fix cubic_slerp
Silc 'Tokage' Renew
2022-07-25
1
-1
/
+1
*
Fix blend animation to solve TRS track bug & blend order inconsistency
Silc 'Tokage' Renew
2022-03-16
1
-0
/
+2
*
Float literals - fix main primitives to use real_t casting
lawnjelly
2022-02-24
1
-1
/
+1
*
Float literals - fix main primitives to use .f
lawnjelly
2022-02-10
1
-6
/
+6
*
Core: Make all Variant math types structs
Rémi Verschelde
2022-02-04
1
-2
/
+1
*
Add nodiscard to core math classes to catch c++ errors.
lawnjelly
2022-01-20
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-30
1
-2
/
+1
*
Fix Quaternion multiplication operator
Aaron Franke
2021-11-04
1
-7
/
+0
*
Implement Animation Compression
reduz
2021-10-21
1
-0
/
+3
*
Add Quaternion angle_to method
Aaron Franke
2021-06-17
1
-3
/
+4
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-0
/
+238