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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Fix RandomPCG::rand_weighted incorrectly returning -1Togira2024-07-041-0/+5
* [Core] Fix `rand_weighted` not using the current stateA Thousand Ships2024-03-171-1/+1
* Fix `RandomNumberGenerator::rand_weighted` return typeDavid Luevano Alvarado2024-03-021-1/+1
* Add RandomNumberGenerator::rand_weighted methodJoão Henrique Machado Silva2024-02-291-0/+21
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Cast Unix time to uint in the randomize functionGeorge Marques2021-05-031-1/+1
* Make randomize() use unix time tookobewi2021-04-221-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* simplify randi_rangeMarco Cognetta2020-12-211-10/+2
* Exposed randi_range to global funcs + renamed rand_range to randf_rangeYuri Roubinsky2020-11-061-0/+15
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Merge pull request #27193 from toasteater/fix/pcg-randfRémi Verschelde2019-06-121-6/+2
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| * Improved uniformity of RandomPCG::randf.toasteater2019-03-191-6/+2
* | Properly setup seed in RNGChaosus2019-03-271-2/+1
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* Fix -Wc++11-extensions warning after #26737Rémi Verschelde2019-03-071-1/+2
* Fixed get_seed() not returning the correct seed.MidZik2019-03-071-7/+7
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Implement random number generatorChaosus2018-11-131-0/+55