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Redot Engine – Multi-platform 2D and 3D game engine
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core
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math
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transform.h
Commit message (
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Author
Age
Files
Lines
*
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
1
-232
/
+0
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-28
/
+28
*
Use Vector3.UP as a default value for look_at's up vector
Aaron Franke
2021-02-16
1
-2
/
+2
*
Fix xform_inv of Plane, intermediate results were ignored
Mai Lavelle
2021-01-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-09
1
-2
/
+3
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-11
/
+0
*
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
1
-2
/
+2
*
Renamed plane's d to distance
Marcus Elg
2020-05-10
1
-2
/
+2
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-11
/
+10
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Make is_equal_approx separate for structures
Aaron Franke
2019-10-14
1
-0
/
+1
*
Merge pull request #31756 from raphael10241024/fast_aabb_transform
Rémi Verschelde
2019-09-03
1
-16
/
+23
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*
a faster funtion to transform aabb
RaphaelHunter
2019-08-29
1
-16
/
+23
*
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Add transform methods for PoolVector*Array
Andrii Doroshenko (Xrayez)
2019-08-29
1
-0
/
+32
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/
*
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-...
Rémi Verschelde
2019-08-14
1
-4
/
+0
|
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*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
|
Add Basis constants and format Transform constants
Aaron Franke
2019-08-09
1
-0
/
+1
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/
*
[Core] Rename Matrix3 file to Basis
Aaron Franke
2019-02-09
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+5
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-7
/
+7
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-27
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Merge pull request #8870 from tagcup/pathfollow
Thomas Herzog
2017-06-19
1
-9
/
+1
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*
Fix PathFollow rotations.
Ferenc Arn
2017-05-31
1
-9
/
+1
*
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renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-19
/
+19
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/
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-23
/
+0
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-126
/
+113
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-10
/
+10
*
Fix the order in which additional transformations are applied in Matrix3 and ...
Ferenc Arn
2017-01-08
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-31
/
+31
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+268