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Redot Engine – Multi-platform 2D and 3D game engine
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core
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math
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vector2.cpp
Commit message (
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Author
Age
Files
Lines
*
Improve argument names for core types
Aaron Franke
2020-12-07
1
-4
/
+4
*
Refactored Variant Operators.
reduz
2020-11-06
1
-0
/
+13
*
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-6
/
+7
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-33
/
+0
*
Improve the Vector2 rotated code
Aaron Franke
2020-04-21
1
-5
/
+5
*
Add explanations for errors related to Vector/Quat normalization
Hugo Locurcio
2020-01-24
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Make is_equal_approx separate for structures
Aaron Franke
2019-10-14
1
-0
/
+4
*
Add Vector2/3 sign and posmod functions, misc additions
Aaron Franke
2019-08-17
1
-0
/
+13
*
Added move_toward functions for float, Vector2 and Vector3
Giacom
2019-05-28
1
-0
/
+7
*
Several fixes to make GLES2 on HTML5 work much better.
Juan Linietsky
2019-02-25
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Remove redundant "== false" code
Aaron Franke
2018-10-06
1
-2
/
+2
*
[Mono] Vector2/3 Project methods
Aaron Franke
2018-08-22
1
-1
/
+1
*
add project method to Vector2/3
Thomas Herzog
2018-08-16
1
-5
/
+2
*
[Core] Move Vector2i and Rect2i out of math_2d.h
Aaron Franke
2018-08-11
1
-0
/
+66
*
[Core] Move Vector2 to its own file
Aaron Franke
2018-08-10
1
-0
/
+187