| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 1 | -0/+2 |
* | Merge pull request #90582 from Repiteo/core/remove-macro-_NO_DISCARD_ | Rémi Verschelde | 2024-06-25 | 1 | -1/+1 |
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| * | Core: Replace `_NO_DISCARD_` macro with attribute | Thaddeus Crews | 2024-04-12 | 1 | -1/+1 |
* | | [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-05-02 | 1 | -0/+10 |
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* | [Core] Codestyle improvements to math types | A Thousand Ships | 2024-03-04 | 1 | -46/+46 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Refactor interpolating functions in some classes to use Math class | Silc Renew | 2022-11-24 | 1 | -21/+8 |
* | Refactor Curve3D::_bake() method | Yaohua Xiong | 2022-11-24 | 1 | -0/+13 |
* | Add `is_finite` method for checking built-in types | Haoyu Qiu | 2022-10-08 | 1 | -0/+1 |
* | Remove set_all methods from Vector2/3/4 | Aaron Franke | 2022-09-19 | 1 | -4/+0 |
* | Add `is_zero_approx` methods to `Vector2`, `3`, and `4` | Jonathan Nicholl | 2022-09-02 | 1 | -0/+1 |
* | Make `cubic_interpolate()` consider key time in animation | Silc Renew | 2022-08-19 | 1 | -0/+8 |
* | Refactor bezier interpolation functions | Hendrik Brucker | 2022-06-27 | 1 | -1/+23 |
* | Protection for array operator for Vector2 / 3 in DEV builds | lawnjelly | 2022-03-07 | 1 | -0/+3 |
* | Float literals - fix main primitives to use .f | lawnjelly | 2022-02-10 | 1 | -1/+1 |
* | Fix Vector2 and Vector2i coord access via operator[] | Bartłomiej T. Listwon | 2022-02-09 | 1 | -2/+2 |
* | Fix integer vector mul/div operators and bindings. | reduz | 2022-02-06 | 1 | -16/+19 |
* | Core: Move Vector2i to its own `vector2i.h` header | Rémi Verschelde | 2022-02-04 | 1 | -110/+2 |
* | Add nodiscard to core math classes to catch c++ errors. | lawnjelly | 2022-01-20 | 1 | -2/+2 |
* | Merge pull request #53618 from aaronfranke/signed-angle-vec3i | Rémi Verschelde | 2022-01-07 | 1 | -0/+3 |
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| * | Add length and length_squared to Vector2i/3i | Aaron Franke | 2022-01-06 | 1 | -0/+3 |
* | | Allow Vector2/3 slerp values to have any length | Aaron Franke | 2022-01-06 | 1 | -5/+10 |
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* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Expose max_axis_index and max_axis_index for Vector2(i) | Aaron Franke | 2021-12-02 | 1 | -8/+8 |
* | Rename built-in `SGN()` macro to `SIGN()` | Hugo Locurcio | 2021-11-16 | 1 | -1/+1 |
* | Add Vector2.from_angle() method | kobewi | 2021-08-31 | 1 | -0/+1 |
* | Add constant to vector function parameters that don't actually modify their i... | Ricard Rovira Cubeles | 2021-08-15 | 1 | -15/+15 |
* | Add min_axis and max_axis to Vector2i | Gilles Roudière | 2021-07-21 | 1 | -0/+8 |
* | Reformat structure string operators | Aaron Franke | 2021-06-11 | 1 | -2/+2 |
* | Allow clamping vectors and colors | Aaron Franke | 2021-06-03 | 1 | -0/+2 |
* | Rename Vector2 clamped to limit_length and add limit_length to Vector3 | Aaron Franke | 2021-06-03 | 1 | -2/+1 |
* | Dynamic BVH broadphase in 2D & 3D Godot Physics | PouleyKetchoupp | 2021-05-10 | 1 | -6/+26 |
* | Rework the TileSet resource and TileMap nodes: | Gilles Roudière | 2021-05-07 | 1 | -0/+8 |
* | Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) | Aaron Franke | 2021-01-25 | 1 | -15/+15 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Merge pull request #44149 from madmiraal/rename-tangent-orthogonal | Rémi Verschelde | 2020-12-28 | 1 | -1/+1 |
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| * | Rename Vector2.tangent() to Vector2.orthogonal() | Marcel Admiraal | 2020-12-06 | 1 | -1/+1 |
* | | Improve argument names for core types | Aaron Franke | 2020-12-07 | 1 | -13/+13 |
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* | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -1/+1 |
* | Refactored Variant Operators. | reduz | 2020-11-06 | 1 | -2/+4 |
* | Implement GPU Particle Collisions | reduz | 2020-10-09 | 1 | -0/+8 |
* | Allow commutative multiplication in Variant | George Marques | 2020-09-17 | 1 | -1/+29 |
* | Change inequality comparison operators to use exact equality | Aaron Franke | 2020-09-08 | 1 | -4/+4 |
* | Style: Remove unnecessary semicolons from `core` | Rémi Verschelde | 2020-05-19 | 1 | -6/+7 |
* | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 1 | -0/+4 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -20/+0 |
* | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde | 2020-05-14 | 1 | -9/+7 |
* | [Core] Rename linear_interpolate to lerp | Aaron Franke | 2020-04-29 | 1 | -13/+2 |
* | Improve the Vector2 rotated code | Aaron Franke | 2020-04-21 | 1 | -6/+0 |