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path: root/core/math/vector2.h
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* Added move_toward functions for float, Vector2 and Vector3Giacom2019-05-281-0/+1
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* [Core] Approximate equalityAaron Franke2019-04-251-4/+4
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* Added ability for multiple images to be imported as an atlasJuan Linietsky2019-04-191-0/+1
| | | | | This adds support for groups in the import system, which point to a single file. Add property hint for saving files in file field
* Added direction_to method to vectorsChaosus2019-04-051-0/+7
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* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Remove redundant "== false" codeAaron Franke2018-10-061-1/+1
| | | | | | Some of this code has been re-organized. f
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
| | | | | | This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
* add project method to Vector2/3Thomas Herzog2018-08-161-1/+1
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* [Core] Move Vector2i and Rect2i out of math_2d.hAaron Franke2018-08-111-0/+66
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* [Core] Move Vector2 to its own fileAaron Franke2018-08-101-0/+250
Makes 2D math code easier to read and makes Vector2 consistent with Vector3. In the future, we may move other things out of math_2d as well.