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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`A Thousand Ships2024-05-021-0/+14
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Implement snappedi, snappedf, and Vector[2/3/4]i.snappedVolTer2022-11-191-0/+7
* Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4iAaron Franke2022-09-191-10/+0
* Core: Use forward declares for Vector3/Vector3iRémi Verschelde2022-02-191-0/+7
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Expose max_axis_index and max_axis_index for Vector2(i)Aaron Franke2021-12-021-4/+4
* Add constant to vector function parameters that don't actually modify their i...Ricard Rovira Cubeles2021-08-151-2/+2
* Reformat structure string operatorsAaron Franke2021-06-111-1/+1
* Allow clamping vectors and colorsAaron Franke2021-06-031-0/+7
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-4/+0
* Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde2020-02-111-2/+2
* Fix code formatting issues and VS compilationRémi Verschelde2020-02-111-0/+30
* GIProbes working.Juan Linietsky2020-02-111-0/+25