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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
1
-2
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+2
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Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-2
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+2
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Fix various typos with codespell
luz paz
2021-07-25
2
-3
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+3
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Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
2
-19
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+18
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Merge pull request #50748 from JFonS/gizmo_rework
Rémi Verschelde
2021-07-23
1
-6
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+6
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Node3D gizmo improvements
jfons
2021-07-23
1
-6
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+6
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Add min_axis and max_axis to Vector2i
Gilles Roudière
2021-07-21
1
-0
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+8
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Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-21
3
-5
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+3
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Implement painting properties over TileSets
Gilles Roudière
2021-06-29
1
-0
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+13
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Merge pull request #44156 from aaronfranke/quat-angle-to
Rémi Verschelde
2021-06-18
2
-3
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+9
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Add Quaternion angle_to method
Aaron Franke
2021-06-17
2
-3
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+9
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Allow multiplying Transforms and Basis by numbers
Aaron Franke
2021-06-15
5
-4
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+31
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Merge pull request #34668 from aaronfranke/to-string
Rémi Verschelde
2021-06-13
13
-24
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+36
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Reformat structure string operators
Aaron Franke
2021-06-11
13
-24
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+36
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Fix crash when using invalid index in Color.get_named_color
Haoyu Qiu
2021-06-13
1
-2
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+4
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Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
5
-15
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+15
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
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+1
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Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
1
-1
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+1
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New and improved IK system for Skeleton2D
TwistedTwigleg
2021-06-05
2
-0
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+9
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
6
-121
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+121
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Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
8
-89
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+89
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Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
4
-5
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+5
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Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
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+1
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
8
-83
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+83
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Allow clamping vectors and colors
Aaron Franke
2021-06-03
8
-0
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+39
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Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
4
-4
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+15
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Merge pull request #49142 from Chaosus/bvh_fix_possible_crash
Rémi Verschelde
2021-05-31
1
-1
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+4
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Fixed possible crash in `DynamicBVH::optimize_incremental`
Yuri Roubinsky
2021-05-27
1
-1
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+4
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BVH - fix stale current_tree in deactivate function [4.x]
lawnjelly
2021-05-29
5
-40
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+40
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Replace QuickHull with Bullet's convex hull computer.
Morris Tabor
2021-05-22
2
-0
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+2402
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Merge pull request #48903 from Calinou/math-funcs-remove-old-msvc-ifdef
Rémi Verschelde
2021-05-21
1
-21
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+3
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Remove `#ifdef` catering to MSVC 2012 and earlier in `math_funcs.h`
Hugo Locurcio
2021-05-20
1
-21
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+3
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Merge pull request #48887 from aaronfranke/round
Rémi Verschelde
2021-05-20
1
-2
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+2
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Use global scope round method for rounding
Aaron Franke
2021-05-20
1
-2
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+2
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Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-20
5
-8
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+34
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Fix Quat includes
Marcel Admiraal
2021-05-19
1
-3
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+1
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Dynamic BVH broadphase in 2D & 3D Godot Physics
PouleyKetchoupp
2021-05-10
17
-20
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+3468
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Merge pull request #48535 from groud/tiles_squashed
Rémi Verschelde
2021-05-07
2
-0
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+47
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Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
2
-0
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+47
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Merge pull request #45144 from dalexeev/color-consts
Rémi Verschelde
2021-05-07
2
-148
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+151
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Rename color constants (alternative)
Danil Alexeev
2021-01-26
2
-148
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+151
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Re-bind posmod, use int64_t instead of int
Rémi Verschelde
2021-05-04
1
-2
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+2
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Cast Unix time to uint in the randomize function
George Marques
2021-05-03
1
-1
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+1
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Fix area calculation of Face3
Pasi Nuutinmaki
2021-04-28
1
-1
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+1
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Merge pull request #48239 from akien-mga/goodbye-copymem
Rémi Verschelde
2021-04-28
4
-6
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+4
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Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
4
-6
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+4
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Implement occlusion culling
jfons
2021-04-23
1
-0
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+3
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Make randomize() use unix time too
kobewi
2021-04-22
1
-1
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+1
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Fix `Color::get_{r,g,b,a}8`
Danil Alexeev
2021-04-09
1
-4
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+4
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Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
2
-18
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+32
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