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path: root/core/message_queue.cpp
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* Fix Container sorting not working when overriding _sort_children in gdscriptPouleyKetchoupp2020-05-161-0/+15
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-10/+20
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-29/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-3/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-6/+6
* Tweak the message queue maximum size property hintHugo Locurcio2020-03-241-2/+2
* Fixes bugs found by Sonarcloud and Coverityqarmin2020-03-021-1/+4
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-51/+54
* Remove duplicate ERR_PRINT macro.Marcel Admiraal2020-02-051-1/+1
* MessageQueue: Fix setting name in OOM error messageRémi Verschelde2020-01-281-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Removed unused variables, add some constants numbersRafał Mikrut2019-12-101-3/+0
* Added some obvious errors explanationsqarmin2019-09-251-1/+1
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily2019-08-171-7/+4
* MessageQueue::flush now always destroys parameters of a spent messageIbrahn Sahir2019-05-191-5/+7
* Change "ID" to lowercase "id"Aaron Franke2019-05-091-5/+5
* Do not use the workaround for desktop nvidia on mobile and html5.Juan Linietsky2019-01-141-1/+1
* Do not allow flushing while already flushing the message queue. Added to help...Juan Linietsky2019-01-141-0/+1
* Do not allow adding tasks while in the middle of flushing a message queueJuan Linietsky2019-01-141-0/+9
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make thumbnail cache less tasking on the message queueBojidar Marinov2018-12-061-1/+1
* Add some limits on the Editor SettingsSuperwaitsum2018-10-241-0/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-12/+7
* -Project/Editor settings now use new inspectorJuan Linietsky2018-07-191-1/+1
* Fix typos with codespellluz.paz2018-02-211-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Dead code tells no talesRémi Verschelde2017-08-271-41/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-3/+3
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-1/+1
* Make MessageQueue::flush() reentrantPedro J. Estébanez2017-05-181-6/+9
* Better explain out of memory error in message queueFabio Alessandrelli2017-05-051-4/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-143/+118
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+2
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-3/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* fix bug in reporting of message queue sizeJuan Linietsky2016-06-271-1/+1
* -make signals throw an error when target method is not found, fixes #2036Juan Linietsky2016-01-041-57/+47
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -fixed many memory initialization issuesJuan Linietsky2015-06-061-6/+13
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -Support for changing fontsJuan Linietsky2014-04-051-1/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+431