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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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method_bind.h
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Author
Age
Files
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*
Merge pull request #15282 from poke1024/check-obj-class
Juan Linietsky
2018-05-08
1
-1
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+27
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Object class checking on bound method calls
Bernhard Liebl
2018-01-10
1
-1
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+27
*
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-1
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+1
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*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
*
Fix typos 'a' and 'an'
Poommetee Ketson
2017-09-02
1
-1
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+1
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DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
1
-0
/
+1
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-22
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+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-23
1
-19
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+33
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-1
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+25
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Added Corner Enum
toger5
2017-08-15
1
-0
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+1
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Improves method bind detection of signature types
Ignacio Etcheverry
2017-08-10
1
-4
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+15
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BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+0
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-126
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+115
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Renamed the bind_native functions to bind_vararg, should make it show the doc...
Juan Linietsky
2016-09-07
1
-7
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+12
*
-Added yield nodes to visual script
Juan Linietsky
2016-08-07
1
-0
/
+1
*
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-08-02
1
-1
/
+6
*
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
1
-0
/
+40
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-6
/
+6
*
-Added method flags to global constants for script
Juan Linietsky
2016-01-31
1
-0
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-18
1
-1
/
+1
*
-More strict argument type-checking, will make many bugs visible, fixes #1809
Juan Linietsky
2015-05-04
1
-1
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+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+306