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Redot Engine – Multi-platform 2D and 3D game engine
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core
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node_path.h
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Author
Age
Files
Lines
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-2
/
+2
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Added StringName as a variant type.
Juan Linietsky
2020-02-21
1
-9
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+3
*
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-07-02
1
-2
/
+13
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
1
-6
/
+7
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
renames leftover 'path_db' to node_path
Indah Sylvia
2017-08-07
1
-3
/
+3
*
renamed node path, closes #5691
Juan Linietsky
2017-08-05
1
-0
/
+99