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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
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object.cpp
Commit message (
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Author
Age
Files
Lines
*
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
1
-1
/
+58
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-196
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fix double single quotes in `connect` error print
Poommetee Ketson
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+2
*
Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-23
1
-0
/
+4
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-3
/
+3
*
Rename localization method to `tr` again
Rémi Verschelde
2017-08-18
1
-4
/
+4
*
Rename `XL_MESSAGE` aka `tr` to `localize`
Rémi Verschelde
2017-08-17
1
-9
/
+3
*
Merge pull request #9987 from Rubonnek/move-members-to-initilization-list
Rémi Verschelde
2017-08-11
1
-71
/
+59
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*
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-08-08
1
-71
/
+59
*
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Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
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Removes type information from vararg method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-8
/
+8
*
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Adds missing type information to virtual method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
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/
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-8
/
+8
*
Fix is_class check typo in ObjectDB::cleanup
Ruslan Mustakov
2017-08-06
1
-1
/
+1
*
Made bool constructor explicit in Variant to avoid bugs, fixes #7843
Juan Linietsky
2017-08-05
1
-6
/
+13
*
function to add script and instance at once, as needed by neikeq
Juan Linietsky
2017-07-22
1
-0
/
+11
*
_get return type fix
Ramesh Ravone
2017-07-18
1
-1
/
+1
*
Added a simpler/faster way to bind script languages instance wrappers to Godot
Juan Linietsky
2017-07-16
1
-0
/
+24
*
Bindings: Fix Object::get_meta return type.
Andreas Haas
2017-07-16
1
-1
/
+1
*
Merge pull request #9195 from kubecz3k/obj-incoming-connections
Rémi Verschelde
2017-06-27
1
-0
/
+16
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*
Ability to get a list of signals that are targeting object
Jakub Grzesik
2017-06-15
1
-0
/
+16
*
|
-Added folding to property editor, persistent on objects it edits
Juan Linietsky
2017-06-25
1
-0
/
+42
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/
*
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-09
1
-6
/
+6
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
fixed ClassDB inconsistencies
Karroffel
2017-03-13
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-647
/
+528
*
-begin of export work, not done yet
Juan Linietsky
2017-02-15
1
-4
/
+4
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-36
/
+36
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-1
/
+2
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-7
/
+11
*
-All types have editable script now in properties
Juan Linietsky
2017-01-09
1
-2
/
+0
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-9
/
+36
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-68
/
+68
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Throw error when trying to emit a non-existing signal.
Andreas Haas
2016-09-25
1
-0
/
+9
*
Merge pull request #5920 from 29jm/fix-warnings
Juan Linietsky
2016-09-10
1
-0
/
+1
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*
Fix some warnings about unhandled switch cases
Johan Manuel
2016-08-13
1
-0
/
+1
*
|
Renamed the bind_native functions to bind_vararg, should make it show the doc...
Juan Linietsky
2016-09-07
1
-20
/
+4
*
|
More visual script work
Juan Linietsky
2016-08-25
1
-29
/
+92
*
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Allow documenting unexposed return types in bind_native_method
eska
2016-08-06
1
-1
/
+1
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/
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-1
/
+1
*
Object: get_signal_connection_list fixed
J08nY
2016-06-21
1
-8
/
+10
*
Fix indentation issues in last commits
Rémi Verschelde
2016-06-07
1
-3
/
+3
*
Added function get_signals_connected_to_this_this()
Juan Linietsky
2016-06-06
1
-0
/
+7
*
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
1
-0
/
+18
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-0
/
+7
*
Real-Time Remote Inspector support
Juan Linietsky
2016-05-22
1
-1
/
+1
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