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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
/
object.cpp
Commit message (
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Author
Age
Files
Lines
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-8
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+8
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Merge pull request #16927 from neikeq/rework-refcount-notify
Juan Linietsky
2018-08-25
1
-1
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+6
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Notify instance binding data api of refcount increment/decrement
Ignacio Etcheverry
2018-08-23
1
-1
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+6
*
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Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-08-24
1
-3
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+3
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Crash fixes for material and animtree
Juan Linietsky
2018-08-20
1
-5
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+11
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Massive rewrite to AnimationTree. Many APIs changed in order to:
Juan Linietsky
2018-08-20
1
-3
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+20
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Merge pull request #20583 from neikeq/issue-15371
Rémi Verschelde
2018-08-14
1
-9
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+64
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Fix case where exported properties value is lost
Ignacio Etcheverry
2018-07-29
1
-9
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+64
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Ensure one shot signals are not disconnected while edited, closes #7776
Juan Linietsky
2018-07-29
1
-1
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+9
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Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-4
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+4
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Several improvements to editor inspector usability and style
Juan Linietsky
2018-07-18
1
-1
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+5
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Fix return type of _get() virtual method
George Marques
2018-05-29
1
-0
/
+1
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Add is_instance_valid() method to GDScript, ending more than a decade of pain.
Juan Linietsky
2018-05-07
1
-4
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+0
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Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-2
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+2
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-84
/
+84
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-2
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+2
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Fix a crash in get_static_property_type_indexed
Bojidar Marinov
2017-11-24
1
-0
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+7
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Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
1
-0
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+123
*
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-21
1
-1
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+1
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Moved class_name and return_val to initializer list
Wilson E. Alvarez
2017-09-14
1
-6
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+6
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DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
1
-1
/
+58
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Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-196
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+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fix double single quotes in `connect` error print
Poommetee Ketson
2017-08-27
1
-1
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+1
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
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+2
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Changed MethodBind API to request information from methods. It's much claner ...
Juan Linietsky
2017-08-23
1
-0
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+4
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-3
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+3
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Rename localization method to `tr` again
Rémi Verschelde
2017-08-18
1
-4
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+4
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Rename `XL_MESSAGE` aka `tr` to `localize`
Rémi Verschelde
2017-08-17
1
-9
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+3
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Merge pull request #9987 from Rubonnek/move-members-to-initilization-list
Rémi Verschelde
2017-08-11
1
-71
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+59
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Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-08-08
1
-71
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+59
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Fixes method definitions with extra number of arguments
Ignacio Etcheverry
2017-08-10
1
-1
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+1
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Removes type information from vararg method binds
Ignacio Etcheverry
2017-08-10
1
-1
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+1
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-8
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+8
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Adds missing type information to virtual method binds
Ignacio Etcheverry
2017-08-10
1
-1
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+1
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Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-8
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+8
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Fix is_class check typo in ObjectDB::cleanup
Ruslan Mustakov
2017-08-06
1
-1
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+1
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Made bool constructor explicit in Variant to avoid bugs, fixes #7843
Juan Linietsky
2017-08-05
1
-6
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+13
*
function to add script and instance at once, as needed by neikeq
Juan Linietsky
2017-07-22
1
-0
/
+11
*
_get return type fix
Ramesh Ravone
2017-07-18
1
-1
/
+1
*
Added a simpler/faster way to bind script languages instance wrappers to Godot
Juan Linietsky
2017-07-16
1
-0
/
+24
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Bindings: Fix Object::get_meta return type.
Andreas Haas
2017-07-16
1
-1
/
+1
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Merge pull request #9195 from kubecz3k/obj-incoming-connections
Rémi Verschelde
2017-06-27
1
-0
/
+16
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Ability to get a list of signals that are targeting object
Jakub Grzesik
2017-06-15
1
-0
/
+16
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-Added folding to property editor, persistent on objects it edits
Juan Linietsky
2017-06-25
1
-0
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+42
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-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-09
1
-6
/
+6
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
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fixed ClassDB inconsistencies
Karroffel
2017-03-13
1
-1
/
+1
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