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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
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core
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object
/
message_queue.cpp
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Author
Age
Files
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WorkerThreadPool: Fix thread message queue not restored after overridden in a...
Pedro J. Estébanez
2024-06-13
1
-5
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+1
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Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Rémi Verschelde
2024-05-14
1
-1
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+0
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
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+0
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Merge pull request #91630 from RandomShaper/enh_mat_sh_update
Rémi Verschelde
2024-05-13
1
-57
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+0
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Let materials' shaders update happen on loader threads
Pedro J. Estébanez
2024-05-06
1
-57
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+0
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Add shorthand for using singleton string names
kobewi
2024-05-11
1
-1
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+1
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[Core] Prevent further infinite recursion when printing errors
A Thousand Ships
2024-03-14
1
-9
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+9
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Remove unnecessary `this->` expressions
A Thousand Ships
2024-01-29
1
-6
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+6
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[Core] Prevent infinite recursion when printing errors
A Thousand Ships
2023-11-26
1
-3
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+5
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Replace `sanity` with `safety` for checks
A Thousand Ships
2023-10-08
1
-2
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+2
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Revert "Let user know about dead instances in deferred calls"
clayjohn
2023-07-31
1
-32
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+19
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Merge pull request #78987 from RandomShaper/err_bad_deferred_target
Yuri Sizov
2023-07-26
1
-19
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+32
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Let user know about dead instances in deferred calls
Pedro J. Estébanez
2023-07-03
1
-19
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+32
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Refactor CallQueue flushing for clarity
Pedro J. Estébanez
2023-06-23
1
-45
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+49
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Fix message queue issues
Pedro J. Estébanez
2023-05-19
1
-2
/
+30
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Fix transfer of messages between queues
Pedro J. Estébanez
2023-05-15
1
-2
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+2
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Avoid sync issues in resources with deferred updates
Pedro J. Estébanez
2023-05-10
1
-54
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+110
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Refactor Node Processing
Juan Linietsky
2023-05-09
1
-0
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+11
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Mend some checks in CallQueue
Pedro J. Estébanez
2023-05-05
1
-2
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+3
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Complete support of callables of static methods
Pedro J. Estébanez
2023-04-12
1
-31
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+36
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Redo of Message Queue
Juan Linietsky
2023-04-12
1
-169
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+296
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Make solving project setting errors easier
RedMser
2023-03-27
1
-3
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+3
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Improve error reporting when the Message Queue is out of Memory.
AndreaCatania
2023-02-11
1
-6
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+6
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Revert "Make MessageQueue::push_callable(p) work with bound arguments"
Pedro J. Estébanez
2023-01-18
1
-11
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+2
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Make MessageQueue::push_callable(p) work with bound arguments
Pedro J. Estébanez
2023-01-18
1
-2
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+11
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Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-06
1
-2
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+1
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Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-11
1
-2
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+1
*
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-1
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+1
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
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+3
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Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-35
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+6
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Use range iterators for `Map`
Lightning_A
2021-09-30
1
-6
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+6
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+374