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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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object
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method_bind.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Fix method hashes with default arguments
David Snopek
2023-09-21
1
-3
/
+5
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix _unnamed_arg so that arguments defined by GDExtension show up in docs.
Quentin Quaadgras
2022-10-12
1
-1
/
+3
*
Add checks for empty/unnamed arguments to make_rst.py
Yuri Sizov
2022-08-08
1
-1
/
+1
*
Clean up Hash Functions
reduz
2022-06-20
1
-15
/
+10
*
Remove argument name strings from release builds
George Marques
2022-04-05
1
-2
/
+0
*
Add static method support to ClassDB
reduz
2022-03-22
1
-0
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix memory leak in exported project
qarmin
2021-10-18
1
-2
/
+0
*
Enable method type information on release builds
George Marques
2021-10-07
1
-5
/
+4
*
Implement native extension system
reduz
2021-06-25
1
-0
/
+29
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+110