index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
object
/
object.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Make vararg method bind no return and return
Pierre-Thomas Meisels
2022-03-30
1
-6
/
+4
*
Merge pull request #58608 from KoBeWi/metadefault
Rémi Verschelde
2022-03-29
1
-3
/
+9
|
\
|
*
Add optional 'default' argument to get_meta()
kobewi
2022-03-22
1
-3
/
+9
*
|
GDExtension: change to_string signature to accept GDNativeStringPtr instead o...
Jan Haller
2022-03-27
1
-1
/
+3
*
|
Refactor Object metadata
reduz
2022-03-24
1
-21
/
+49
|
/
*
Merge pull request #58690 from elmordo/bugfix-57553-gdextension-inheritance-fix
Rémi Verschelde
2022-03-10
1
-2
/
+6
|
\
|
*
fix of reading property list from custom nodes imported from GDExtension when...
Ing. Petr Jindra
2022-03-02
1
-2
/
+6
*
|
Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-44
/
+8
|
/
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-9
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Change gdnative interface so that Godot object initialization should be trigg...
Gilles Roudière
2021-11-30
1
-2
/
+0
*
Fix the exceptions in signal disconnection
Xwdit
2021-11-17
1
-1
/
+1
*
Merge pull request #53710 from CaptainProton42/fix-extension-class-inspector-...
Hugo Locurcio
2021-11-14
1
-1
/
+6
|
\
|
*
Fetch extension class props from ClassDB
CaptainProton42
2021-10-12
1
-1
/
+6
*
|
Add is_built_in() method to Resource
kobewi
2021-11-04
1
-1
/
+1
*
|
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-1
/
+1
*
|
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-1
/
+1
|
/
*
Merge pull request #47442 from Shatur/fix-connect-reference-counted
Rémi Verschelde
2021-10-01
1
-1
/
+1
|
\
|
*
Fix CONNECT_REFERENCE_COUNTED
Shatur95
2021-03-28
1
-1
/
+1
*
|
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-6
/
+9
*
|
Fix C# native instance bindings after recent re-write
Ignacio Roldán Etcheverry
2021-08-16
1
-0
/
+15
*
|
Add a instance callback for extensions
George Marques
2021-08-05
1
-2
/
+2
*
|
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-7
/
+7
*
|
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-18
/
+17
*
|
Make Object "meta" functions take StringName.
Fabio Alessandrelli
2021-07-22
1
-7
/
+7
*
|
Add ability to set object instance binding on creation
reduz
2021-07-15
1
-0
/
+11
*
|
Redo how instance bindings work
reduz
2021-07-08
1
-31
/
+30
*
|
Implement native extension system
reduz
2021-06-25
1
-5
/
+21
*
|
Improved some error messages (from ERR_FAIL_*) in Object.
Eric M
2021-06-21
1
-6
/
+6
*
|
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
|
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-6
/
+6
*
|
Add API for registering native extensions
reduz
2021-06-04
1
-0
/
+47
*
|
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
|
/
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-4
/
+4
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-1
/
+1
*
Removed _change_notify
reduz
2021-02-10
1
-17
/
+7
*
Merge pull request #44848 from mrushyendra/disconnect_err_msg
Rémi Verschelde
2021-01-01
1
-1
/
+6
|
\
|
*
Issue more precise error when disconnecting a nonexistent connection
Maganty Rushyendra
2021-01-01
1
-1
/
+6
*
|
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
|
/
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-6
/
+6
*
Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-4
/
+0
*
Remove connect *_compat methods
Aaron Franke
2020-12-05
1
-12
/
+0
*
Fix crash when printing leaked nodes
Rafał Mikrut
2020-11-17
1
-15
/
+22
*
Remove property groups for Pause Mode and Script
Hugo Locurcio
2020-11-15
1
-3
/
+0
*
Refactored variant constructor logic
reduz
2020-11-09
1
-1
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+1983