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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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object
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undo_redo.cpp
Commit message (
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Author
Age
Files
Lines
*
Revert "Fix method name for custom callable"
Rémi Verschelde
2024-06-11
1
-8
/
+6
*
Fix method name for custom callable
Mansur Isaev
2024-05-25
1
-6
/
+8
*
Fix unsafe uses of `Callable.is_null()`
A Thousand Ships
2024-04-27
1
-2
/
+2
*
Fixed MERGE_ALL commit from repeating actions
Sofox
2024-03-05
1
-1
/
+15
*
Implement maximum undo steps in UndoRedo
Emmanouil Papadeas
2024-01-22
1
-0
/
+20
*
Reduced output spam from rapid property changes
Sofox
2023-11-12
1
-1
/
+3
*
Fix for stopping the Undo History being desynchronised from actual Undo queue.
Sofox
2023-11-10
1
-0
/
+4
*
Fix tilemap live editing while game is running
pancelor
2023-10-14
1
-20
/
+23
*
Fixes to allow object-less callables throughout Godot
Mai Lavelle
2023-10-06
1
-6
/
+16
*
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-11
1
-4
/
+4
*
fixes #76473, where filling a large amount of tiles all at once crashes
fuzzy@home
2023-06-18
1
-3
/
+9
*
add backward_undo_ops as property for action
ajreckof
2023-06-13
1
-3
/
+13
*
Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-2
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix nested actions in EditorUndoRedoManager
kobewi
2022-10-28
1
-0
/
+4
*
Change UndoRedo to use Callables
kobewi
2022-09-18
1
-112
/
+48
*
Make vararg method bind no return and return
Pierre-Thomas Meisels
2022-03-30
1
-10
/
+8
*
Fix UndoRedo method call argument count after #58929
Rémi Verschelde
2022-03-09
1
-6
/
+6
*
Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-35
/
+14
*
Fix `UndoRedo::create_action()` invalid memory usage
Haoyu Qiu
2022-03-01
1
-27
/
+17
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Save all 64 bits of get_ticks_msec() in more cases
Max Hilbrunner
2021-10-26
1
-1
/
+1
*
Merge pull request #53757 from groud/fix_undo
Rémi Verschelde
2021-10-13
1
-2
/
+3
|
\
|
*
Fix undo in inspector not working
Gilles Roudière
2021-10-13
1
-2
/
+3
*
|
Fix useless debug print
Gilles Roudière
2021-10-12
1
-8
/
+0
|
/
*
Add a way to force undo/redo operations to be kept in MERGE_ENDS mode
Gilles Roudière
2021-10-12
1
-12
/
+47
*
Improve Undo/Redo menu items
Haoyu Qiu
2021-08-17
1
-2
/
+2
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-10
/
+10
*
Fix UndoRedo crash when clearing history
Haoyu Qiu
2021-07-24
1
-6
/
+14
*
Merge pull request #50206 from groud/undoredo_increase_args_count
Rémi Verschelde
2021-07-20
1
-4
/
+4
|
\
|
*
Increase the number of arguments accepted by UndoRedo methods
Gilles Roudière
2021-07-06
1
-4
/
+4
*
|
Optimize StringName usage
reduz
2021-07-18
1
-3
/
+3
|
/
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-12
/
+12
*
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-1
/
+1
*
Improve UndoRedo class
Gilles Roudière
2021-01-12
1
-16
/
+46
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add animation reset track feature
Pedro J. Estébanez
2020-12-20
1
-1
/
+1
*
Extend UndoRedo handling of Resource to every Reference
Pedro J. Estébanez
2020-12-20
1
-12
/
+13
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+520