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Redot Engine – Multi-platform 2D and 3D game engine
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undo_redo.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Discard additional redo on commiting actions
kobewi
2024-09-24
1
-0
/
+1
*
Fixed MERGE_ALL commit from repeating actions
Sofox
2024-03-05
1
-0
/
+1
*
Implement maximum undo steps in UndoRedo
Emmanouil Papadeas
2024-01-22
1
-0
/
+4
*
Fix for stopping the Undo History being desynchronised from actual Undo queue.
Sofox
2023-11-10
1
-0
/
+2
*
Fix tilemap live editing while game is running
pancelor
2023-10-14
1
-1
/
+1
*
add explicit default initialization for flag in undo redo operation
Valery Zhuk
2023-06-28
1
-1
/
+1
*
add backward_undo_ops as property for action
ajreckof
2023-06-13
1
-2
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix nested actions in EditorUndoRedoManager
kobewi
2022-10-28
1
-0
/
+1
*
Change UndoRedo to use Callables
kobewi
2022-09-18
1
-29
/
+5
*
Make vararg method bind no return and return
Pierre-Thomas Meisels
2022-03-30
1
-2
/
+2
*
Fix UndoRedo method call argument count after #58929
Rémi Verschelde
2022-03-09
1
-1
/
+1
*
Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-4
/
+26
*
Fix `UndoRedo::create_action()` invalid memory usage
Haoyu Qiu
2022-03-01
1
-0
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add a way to force undo/redo operations to be kept in MERGE_ENDS mode
Gilles Roudière
2021-10-12
1
-0
/
+5
*
Improve Undo/Redo menu items
Haoyu Qiu
2021-08-17
1
-2
/
+2
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
/
+2
*
Improve UndoRedo class
Gilles Roudière
2021-01-12
1
-1
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Extend UndoRedo handling of Resource to every Reference
Pedro J. Estébanez
2020-12-20
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+135