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Redot Engine – Multi-platform 2D and 3D game engine
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Age
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Make `property_list_changed_notify` protected in `Object`
Andrii Doroshenko (Xrayez)
2020-12-10
1
-2
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+1
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Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
3
-8
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+0
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Cleanup unused engine code
Tomasz Chabora
2020-12-09
3
-8
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+0
*
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Merge pull request #43931 from bruvzg/ctl_comp_font
Rémi Verschelde
2020-12-09
1
-1
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+4
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[Complex Text Layouts] Add compatibility for legacy Font resources.
bruvzg
2020-12-03
1
-1
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+4
*
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Constify ScriptLanguage.can_inherit_from_file
Emmanuel Leblond
2020-12-08
1
-1
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+1
*
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Remove connect *_compat methods
Aaron Franke
2020-12-05
2
-16
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+0
*
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Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-12-02
1
-2
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+2
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Documentation generation for GDScript
Thakee Nathees
2020-11-29
1
-0
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+6
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Merge pull request #43061 from qarmin/crash_when_prining_nodes
Rémi Verschelde
2020-11-28
1
-15
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+22
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Fix crash when printing leaked nodes
Rafał Mikrut
2020-11-17
1
-15
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+22
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Mention lack of optional setter arguments in `ClassDB::add.property()`
Hugo Locurcio
2020-11-28
1
-0
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+1
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Core: Always enable ptrcall, remove PTRCALL_ENABLED define
Rémi Verschelde
2020-11-25
2
-19
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+2
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
4
-7
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+0
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Remove property groups for Pause Mode and Script
Hugo Locurcio
2020-11-15
1
-3
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+0
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Refactored variant constructor logic
reduz
2020-11-09
1
-1
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+2
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
18
-0
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+8522