index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
os
/
input.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-146
/
+0
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Support vibration for Android and iOS
volzhs
2019-08-21
1
-0
/
+1
*
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-04-15
1
-2
/
+2
*
Add support for event accumlation (off by default, on for editor), fixes #26536
Juan Linietsky
2019-03-03
1
-0
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Allow to specify a custom strength when calling Input.action_press(), this al...
Davide Baldo
2018-11-10
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+3
*
Merge pull request #17196 from RandomShaper/improve-gui-touch
Rémi Verschelde
2018-05-02
1
-1
/
+2
|
\
|
*
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-04-30
1
-1
/
+2
*
|
Merge pull request #16902 from groud/analog_action_system
Juan Linietsky
2018-04-18
1
-0
/
+1
|
\
\
|
|
/
|
/
|
|
*
Allow actions to provide an analog value
Gilles Roudiere
2018-04-16
1
-0
/
+1
*
|
Implement Input.set_default_cursor_shape to change the default shape
Guilherme Felipe
2018-04-10
1
-0
/
+2
|
/
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-03
1
-1
/
+24
|
\
|
*
Add implementation for custom hardware cursor
Guilherme Silva
2017-12-17
1
-1
/
+24
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-2
/
+2
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Implement warped mouse panning for 2D & 3D editors
Pedro J. Estébanez
2017-03-22
1
-0
/
+1
*
Input: bind parse_input_event()
Andreas Haas
2017-03-19
1
-0
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-51
/
+49
*
Added focus tracking in X11 and Windows classes, added new confined mouse mod...
Ilija Boshkov
2017-01-25
1
-1
/
+2
*
Merge pull request #7127 from BastiaanOlij/ios_meters
Rémi Verschelde
2017-01-15
1
-0
/
+1
|
\
|
*
Added support for getting gravity vector from iOS
BastiaanOlij
2017-01-12
1
-0
/
+1
*
|
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-13
1
-1
/
+1
|
/
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add function to get readable names for joystick events
Andreas Haas
2016-09-20
1
-0
/
+5
*
-Modified Input and added is_action_just_pressed() as well as is_action_just_...
Juan Linietsky
2016-09-01
1
-9
/
+11
*
Added gyroscope support to Godot and Android
Jamil Halabi
2016-07-16
1
-0
/
+1
*
Input: add get_connected_joysticks() method.
Andreas Haas
2016-07-05
1
-0
/
+1
*
Set default duration parameter of joystick vibration to 0.
Andreas Haas
2016-06-21
1
-1
/
+1
*
Add joystick vibration support on Linux (#5043)
Wilhem Barbier
2016-06-15
1
-0
/
+5
*
Add magnetometer sensor support for Android
fluffrabbit
2016-05-27
1
-0
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Add some joystick functions to input. Enables manipulation of mappings at run...
hondres
2016-01-08
1
-1
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Better gamepad support
hondres
2015-12-18
1
-1
/
+1
*
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-71
/
+2
*
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-29
1
-0
/
+7
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-added new code completion guess locations, closes #1032
Juan Linietsky
2015-01-03
1
-0
/
+2
*
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
1
-0
/
+5
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-2
/
+7
[next]