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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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os
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keyboard.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add InputEventKey.location to tell left from right
Mel Collins
2024-01-26
1
-0
/
+6
*
Add missing YEN, SECTION and OPENURL names to keycode mappings
AttackButton
2023-08-28
1
-0
/
+2
*
Fix OS.find_keycode_from_string not working with modifiers
Marcel Admiraal
2023-02-07
1
-1
/
+1
*
Remove unused SUPER_L/R constants.
bruvzg
2023-01-25
1
-2
/
+0
*
Cleanup and unify keyboard input.
bruvzg
2023-01-23
1
-76
/
+11
*
add CMD_OR_CTRL as a Key and not just a key modifier
ajreckof
2023-01-15
1
-0
/
+5
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
1
-10
/
+7
*
Merge pull request #59779 from rainerdeyke/constexpr-operators
JFonS
2022-08-23
1
-20
/
+24
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*
Fixed indents
Rainer Deyke
2022-04-04
1
-4
/
+4
|
*
Fixed unsafe casts
Rainer Deyke
2022-04-04
1
-4
/
+8
|
*
Made Key operators constexpr
Rainer Deyke
2022-04-04
1
-16
/
+16
*
|
Adding function key support from F17 to F35
gregcsokas
2022-06-16
1
-48
/
+67
*
|
Fix more issues found by cppcheck.
bruvzg
2022-04-20
1
-1
/
+1
|
/
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-263
/
+276
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-0
/
+47
*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-1
/
+1
*
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-3
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-5
/
+2
*
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts.
bruvzg
2018-03-28
1
-1
/
+0
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use "Command" instead of "Meta" for macOS (#1619)
Cong
2017-10-08
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-1
/
+1
*
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-06
1
-2
/
+2
*
Remove duplicate keycode constant for Numpad Enter key.
bruvzg
2017-07-26
1
-1
/
+0
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-258
/
+256
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Added yield nodes to visual script
Juan Linietsky
2016-08-07
1
-0
/
+3
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-10
/
+10
*
Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
Rémi Verschelde
2016-02-17
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-WIP to add proper key swapping according to keyboard layout
Juan Linietsky
2015-01-04
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+332