summaryrefslogtreecommitdiffstats
path: root/core/os/main_loop.h
Commit message (Expand)AuthorAgeFilesLines
* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Fixed Timestep Interpolation (3D)Ricardo Buring2024-07-071-0/+1
* Fixed Timestep Interpolation (2D)Ricardo Buring2024-03-231-0/+1
* Extract ScriptInstance to simplify includesYuri Sizov2023-09-061-1/+0
* Merge pull request #70771 from kleonc/main-loop-set-after-resolvedYuri Sizov2023-07-121-4/+0
|\
| * Ensure MainLoop and its custom script is set right after it's resolvedkleonc2022-12-311-4/+0
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
|/
* Object: Remove unused category boilerplateRémi Verschelde2022-03-261-1/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-0/+6
* Use doubles for time everywhere in Timer/SceneTreeAaron Franke2021-07-261-2/+2
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename MainLoop methods to match Node methodsMarcel Admiraal2020-12-221-6/+6
* [Complex Text Layouts] Implement TextServer interface. Implement Fallback Tex...bruvzg2020-11-261-0/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
* Add a separate application focus/in notification out from Window focus notifi...Juan Linietsky2020-06-301-2/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-2/+2
* Add macOS DisplayServer implementation.bruvzg2020-03-261-2/+0
* Working multiple window support, including editorJuan Linietsky2020-03-261-7/+7
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-11/+0
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Style: Harmonize header guards to style guide [Core]Rémi Verschelde2020-03-251-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Add new events and accompanying logic to notify when the app is paused and re...fhuya2019-09-191-0/+2
* [macOS] Add methods to modify global and dock menus. Add ability to open mult...bruvzg2019-08-261-0/+1
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Clean up notifications and merge Node and MainLoop ones for clarity, closes #...Juan Linietsky2019-04-041-15/+13
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Changes IME input to use notification instead of callback, exposes IME method...bruvzg2018-11-231-0/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+5
* Add a new notification to detect crashes on native scriptsMarcelo Fernandez2018-07-021-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Added notification const NOTIFICATION_WM_ABOUTMarcelo Fernandez2017-08-171-1/+5
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-8/+6
* Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky2017-01-111-5/+6
* -Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky2017-01-091-0/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Changed import workflowJuan Linietsky2016-05-271-0/+2
* remove trailing whitespaceHubert Jarosz2016-03-091-3/+3
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-241-0/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1