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Redot Engine – Multi-platform 2D and 3D game engine
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core
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memory.cpp
Commit message (
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Author
Age
Files
Lines
*
Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
1
-0
/
+33
*
[Core] Improve `CowData` and `Memory` metadata alignment.
bruvzg
2024-02-05
1
-12
/
+12
*
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-11
1
-3
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-1
/
+0
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-13
/
+13
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-11
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-6
/
+6
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove all uses of ERR_EXPLAIN macros.
Marcel Admiraal
2019-11-11
1
-6
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix unused variable and wrong warning workaround
Rémi Verschelde
2018-10-04
1
-10
/
+1
*
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-10-04
1
-0
/
+4
*
Fix some OSX and iOS Clang warnings
Rémi Verschelde
2018-10-04
1
-0
/
+5
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+4
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Add placement deletes to avoid warnings on VC++
Matthias Hoelzl
2017-11-19
1
-0
/
+20
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Use atomics for memory use tracking
Pedro J. Estébanez
2017-08-01
1
-19
/
+21
*
Revert "Improve reliability of memory stats"
Rémi Verschelde
2017-07-11
1
-50
/
+49
*
Implement byte-tagging of memory
Pedro J. Estébanez
2017-07-05
1
-2
/
+26
*
Improve reliability of memory stats
Pedro J. Estébanez
2017-07-05
1
-49
/
+26
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-61
/
+51
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-83
/
+0
*
-Changed memory functions, Memory::alloc_static*, simplified them, made them ...
Juan Linietsky
2017-01-06
1
-24
/
+181
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-3
/
+3
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
some optimizations in godot memory handling
Juan Linietsky
2015-06-12
1
-7
/
+0
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+134