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Redot Engine – Multi-platform 2D and 3D game engine
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core
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mutex.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[Core] Allow locking/unlocking of `MutexLock`
A Thousand Ships
2024-08-26
1
-2
/
+15
*
WorkerThreadPool (plus friends): Overhaul unlock allowance zones
Pedro J. Estébanez
2024-08-21
1
-2
/
+7
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-4
/
+4
*
Extract 'SafeBinaryMutex' to separate header
vittorioromeo
2024-02-04
1
-80
/
+0
*
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
Adam Scott
2024-01-17
1
-2
/
+38
*
Use mingw-std-threads in MinGW builds
Pedro J. Estébanez
2023-11-18
1
-10
/
+17
*
Avoid interaction issues between resource loading threads
Pedro J. Estébanez
2023-05-10
1
-1
/
+18
*
Implement ConditionVariable
Pedro J. Estébanez
2023-02-20
1
-7
/
+62
*
Booleanize various sync primitives' wait & locking methods
Pedro J. Estébanez
2023-01-27
1
-3
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
1
-27
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
Fix mutex when building with no threads.
Fabio Alessandrelli
2020-03-08
1
-9
/
+17
*
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
1
-1
/
+1
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-23
/
+50
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-12
/
+13
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-4
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+70