index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
os
/
os.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-2
/
+15
|
\
|
*
[OS] Add functions to determine standard I/O device type.
bruvzg
2024-11-06
1
-2
/
+15
*
|
Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-4
/
+4
|
\
|
|
*
Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-4
/
+4
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-1
/
+0
|
\
|
|
*
Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
1
-1
/
+0
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
Add support for non-blocking IO mode to `OS.execute_with_pipe`.
bruvzg
2024-09-06
1
-1
/
+1
*
Store GLES over GL status in the OS to avoid direct renderer includes in the ...
bruvzg
2024-09-03
1
-0
/
+3
*
Update rendering driver name on fallbacks. Fix rendering driver/method in the...
bruvzg
2024-09-01
1
-3
/
+3
*
Merge pull request #93985 from alvinhochun/windows-gpu-pref
Rémi Verschelde
2024-08-28
1
-0
/
+1
|
\
|
*
Respect integrated GPU preference in Windows Settings
Alvin Wong
2024-07-16
1
-0
/
+1
*
|
Fix Game window stops responding when debugger pauses
Jamie Pate
2024-07-10
1
-2
/
+0
|
/
*
Implement `amplitude` to Input.vibrate_handheld
Radiant
2024-05-02
1
-1
/
+1
*
Add separate feature tags for editor runtime
kobewi
2024-04-26
1
-0
/
+1
*
Collapse the gdextension arguments into the `GDExtensionData` struct
Fredia Huya-Kouadio
2024-04-19
1
-1
/
+8
*
Fix loading GDExtension dependencies on Android
Fredia Huya-Kouadio
2024-04-19
1
-1
/
+1
*
Add get_process_exit_code() method
kobewi
2024-04-16
1
-0
/
+1
*
Add renaming of PDB files to avoid blocking them
DmitriySalnikov
2024-04-05
1
-1
/
+1
*
Implement `OS.execute_with_pipe` method to run process with redirected stdio.
bruvzg
2024-03-27
1
-0
/
+1
*
Refactor OS exit code to be `EXIT_SUCCESS` by default
Rémi Verschelde
2024-03-08
1
-1
/
+2
*
Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-6
/
+6
*
Improve engine startup/shutdown benchmarks
Yuri Sizov
2023-12-08
1
-4
/
+4
*
Godot Android plugin re-architecture
Fredia Huya-Kouadio
2023-09-03
1
-0
/
+4
*
[macOS] Implement optional native file selection dialog support for sandboxed...
bruvzg
2023-07-12
1
-0
/
+3
*
Improve startup benchmarking
Fredia Huya-Kouadio
2023-05-23
1
-0
/
+15
*
Add frame delta smoothing option (4.x)
lawnjelly
2023-05-16
1
-0
/
+4
*
[TLS] Add support for platform-specific CA bundles.
Fabio Alessandrelli
2023-05-12
1
-0
/
+1
*
Redo how the remote filesystem works
Juan Linietsky
2023-05-08
1
-0
/
+6
*
Merge pull request #69698 from Daylily-Zeleen/daylily-zeleen/show_in_explorer
Rémi Verschelde
2023-04-25
1
-0
/
+1
|
\
|
*
Implement and expose OS::shell_show_in_file_manager()
Daylily-Zeleen
2023-04-25
1
-0
/
+1
*
|
[OS] Implement and expose to scripting APIs `get_memory_info` method instead ...
bruvzg
2023-04-24
1
-1
/
+1
|
/
*
Refactor high quality texture import
Juan Linietsky
2023-01-30
1
-0
/
+8
*
Merge pull request #71396 from reduz/fix-broken-userdir
Rémi Verschelde
2023-01-21
1
-1
/
+1
|
\
|
*
Fix cases of broken user:// paths.
Juan Linietsky
2023-01-15
1
-1
/
+1
*
|
OS: Add `unset_environment`, better validate input
Rémi Verschelde
2023-01-16
1
-1
/
+2
|
/
*
Merge pull request #70714 from Calinou/doc-os-stdin
Rémi Verschelde
2023-01-12
1
-1
/
+1
|
\
|
*
Improve documentation for `OS.read_string_from_stdin()`
Hugo Locurcio
2023-01-11
1
-1
/
+1
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
|
Remove duplicate Month and Weekday enums
Aaron Franke
2022-12-26
1
-27
/
+1
|
/
*
Silence `Input.vibrate_handheld()` warning as it's already documented
Hugo Locurcio
2022-12-16
1
-1
/
+1
*
Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-1
/
+2
*
Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo
Rémi Verschelde
2022-10-11
1
-0
/
+2
|
\
|
*
Fetch video adapter driver name and version from OS on Linux/*BSD and Windows
MJacred
2022-10-11
1
-0
/
+2
*
|
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
1
-2
/
+0
*
|
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-23
1
-2
/
+0
*
|
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-20
1
-0
/
+5
|
\
\
|
|
/
|
/
|
|
*
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
1
-0
/
+5
*
|
Add get_distribution_name() and get_version() to OS
MJacred
2022-09-16
1
-0
/
+2
|
/
[next]