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* Fixes #65377: get_datetime_* functions can return wrong valuesJames2022-09-101-7/+3
* Drop obsolete resource usage debug methods from OS classRémi Verschelde2022-08-291-4/+0
* Merge pull request #58530 from Calinou/os-remove-dump-memory-to-fileRémi Verschelde2022-08-251-1/+0
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| * Remove unimplemented `OS.dump_memory_to_file()` methodHugo Locurcio2022-08-181-1/+0
* | Overhaul CLI argument forwarding to processes started by the editorPedro J. Estébanez2022-08-191-3/+0
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* Add support for command-line user arguments.Juan Linietsky2022-08-011-1/+3
* Implement support for loading system fonts on Linux, macOS / iOS and Windows.bruvzg2022-07-261-0/+2
* [macOS] Improve file association handling, and allow URL schema handling.bruvzg2022-07-071-0/+1
* Adding print_rich for printing with BBCodeVoylin2022-06-291-0/+1
* Implement Running Godot as Movie Writerreduz2022-06-211-0/+1
* Basic 3D renderingclayjohn2022-05-121-8/+0
* Add OS::is_process_running function.mdavisprog2022-05-031-0/+1
* Merge pull request #60601 from touilleMan/gdextension_get_library_pathRémi Verschelde2022-05-031-1/+1
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| * Add GDNativeInterface::get_library_path to GDExtensionEmmanuel Leblond2022-04-291-1/+1
* | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde2022-05-021-2/+1
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* Improve embedded PCK loading and exporting.bruvzg2022-04-201-0/+2
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-2/+0
* Add an `OS.get_processor_name()` methodHugo Locurcio2022-02-151-0/+1
* [OS/Crypto] Add get_entropy to OS.Fabio Alessandrelli2022-02-141-0/+2
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+0
* Replace use of `OS::set_exit_code()` by `SceneTree::quit()` in `EditorNode`Emmanuel Leblond2022-01-181-0/+3
* Merge pull request #56012 from bruvzg/wt🤎4Rémi Verschelde2022-01-171-2/+2
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| * [Windows] Improve console handling and execute/create_process.bruvzg2021-12-181-2/+2
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
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* [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.Fabio Alessandrelli2021-11-191-1/+1
* [OS] Add ThreadWorkPool default size to OS.Fabio Alessandrelli2021-11-021-0/+1
* [macOS] Add `create_instance` function to spawn editor copies.bruvzg2021-11-011-0/+1
* Add GLES2 2D renderer + Linux display managerlawnjelly2021-10-301-0/+19
* Update Time documentationAaron Franke2021-10-281-2/+2
* Implement toast notifications in the editorGilles Roudière2021-10-141-1/+1
* Merge pull request #48685 from bruvzg/bundle_icon_4Rémi Verschelde2021-09-301-0/+1
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| * [macOS] Prefer .app bundle icon over the default one.bruvzg2021-05-131-0/+1
* | Implement `OS::get_locale_language()` helper methodRémi Verschelde2021-09-161-0/+1
* | --single-window is passed through project manager.Jacob Edie2021-09-151-0/+3
* | Add partial support for Android scoped storage.ne0fhyk2021-08-161-2/+1
* | [Headless] Add --headless switch (no rendering, no audio).Fabio Alessandrelli2021-08-031-4/+0
* | Move `alert` function from `DisplayServer` to `OS`.bruvzg2021-07-221-0/+2
* | Restructure and reimplement vsync optionsHendrik Brucker2021-07-061-2/+0
* | Add Time singletonAaron Franke2021-06-111-17/+16
* | Add OS.get_external_data_dir() to get Android external directoryMarcel Admiraal2021-06-101-0/+1
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* Add flag to stop printing to stdout/stderrGeorge Marques2021-04-061-0/+7
* Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...Emmanuel Leblond2021-02-251-2/+0
* Fix Godot returned status code on unexpected errorEmmanuel Leblond2021-02-251-1/+4
* Move tablet driver API from OS to DisplayServer.bruvzg2021-02-181-5/+0
* Split OS::execute into two methodsMarcel Admiraal2021-01-091-1/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Static analyzer fixes:bruvzg2020-12-091-2/+0
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-5/+5
* OS: Remove unused get_splash_tick_msecRémi Verschelde2020-09-241-2/+0