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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Use mingw-std-threads in MinGW buildsPedro J. Estébanez2023-11-181-1/+8
* Fix code style and consistency of RWLock and SemaphorePedro J. Estébanez2023-01-271-14/+16
* Booleanize various sync primitives' wait & locking methodsPedro J. Estébanez2023-01-271-8/+6
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Remove NO_THREADS fallback code, Godot 4 requires thread supportRémi Verschelde2022-10-031-17/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Modernize RWLockPedro J. Estébanez2021-01-191-28/+56
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-4/+8
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-1/+1
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-4/+8
* Style: Harmonize header guards to style guide [Core]Rémi Verschelde2020-03-251-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix potentially unininitialized pointer write.Fabio Alessandrelli2018-10-071-3/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Switched AnimatedTexture to a readers-writers lock, solves a race condition a...Juan Linietsky2018-08-231-2/+4
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-18/+24
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-0/+46