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Redot Engine – Multi-platform 2D and 3D game engine
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thread.h
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
1
-0
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+18
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Add a utility cache line size constant
Pedro J. Estébanez
2024-11-08
1
-0
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+18
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
Adam Scott
2024-01-17
1
-2
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+62
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Use mingw-std-threads in MinGW builds
Pedro J. Estébanez
2023-11-18
1
-1
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+8
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Avoid interaction issues between resource loading threads
Pedro J. Estébanez
2023-05-10
1
-1
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+1
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Refactor Node Processing
Juan Linietsky
2023-05-09
1
-0
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+2
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Fix thread IDs.
Juan Linietsky
2023-04-24
1
-7
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+17
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Fix data races in startup/teardown
myaaaaaaaaa
2023-03-06
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Enhance portability of threading
Pedro J. Estébanez
2022-10-04
1
-9
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+10
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Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
1
-19
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+2
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-0
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+1
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Include platform_config.h in thread.cpp and thread.h
Bartłomiej T. Listwon
2022-03-14
1
-0
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Fix Platform Thread Override
Lucy
2021-09-29
1
-4
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+5
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Allow for platform Thread implementation override
Lucy
2021-09-16
1
-0
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+6
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Move caller_id init to Thread constructor to fix UWP build.
bruvzg
2021-03-09
1
-0
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+1
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Improve thread IDs to avoid collisions with threads not created by the Godot ...
bruvzg
2021-03-07
1
-2
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+3
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Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-1
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+2
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Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-17
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+54
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
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+0
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
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+1
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
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+0
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Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-2
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+2
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Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
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+1
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
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+0
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
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+3
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-4
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+4
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-18
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+8
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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Added function to notify ScriptLanguage when a thread is created/freed, allow...
Juan Linietsky
2016-06-25
1
-3
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+4
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-9
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+9
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thread renaming
Ariel Manzur
2016-01-31
1
-3
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+3
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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thread set name
Ariel Manzur
2015-12-17
1
-1
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+3
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+89