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Redot Engine – Multi-platform 2D and 3D game engine
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core
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threaded_array_processor.h
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Author
Age
Files
Lines
*
Fix thread_process_array when NO_THREADS.
Fabio Alessandrelli
2021-02-26
1
-1
/
+1
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-4
/
+4
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-8
/
+7
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-3
/
+0
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-5
/
+5
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+30
*
-Removed OpenMP support, replaced by a custom class.
Juan Linietsky
2017-12-24
1
-0
/
+80