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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
/
pool_allocator.cpp
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Author
Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-596
/
+0
*
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-4
/
+4
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-12
/
+24
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-50
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-15
/
+15
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-5
/
+2
*
Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-08-07
1
-0
/
+4
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-1
/
+1
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-3
/
+4
*
Fix always true/false values
qarmin
2019-06-20
1
-3
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
Fix PoolAllocator::resize for too large p_new_size
nemerle
2018-05-17
1
-1
/
+1
*
Fix typos with codespell
luz.paz
2018-02-21
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-09-01
1
-3
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-200
/
+170
*
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-28
1
-2
/
+2
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+3
*
-Changed memory functions, Memory::alloc_static*, simplified them, made them ...
Juan Linietsky
2017-01-06
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-1
/
+0
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-101
/
+101
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+658