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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
core
/
project_settings.h
Commit message (
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Author
Age
Files
Lines
*
Docs: Ignore OS specific values (constants, project settings, properties).
bruvzg
2020-07-15
1
-1
/
+9
*
Add a map of autoloads to ProjectSettings
George Marques
2020-07-06
1
-0
/
+14
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-21
/
+14
*
Revert "Made possible to specify where to dump the contents when loading a "....
Rémi Verschelde
2020-04-20
1
-1
/
+1
*
Made possible to specify where to dump the contents when loading a ".pck" file
Michael Alexsander
2020-04-16
1
-1
/
+1
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-3
/
+3
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add flag to control the replacement of files by ProjectSettings.load_resource...
Florian Kothmeier
2019-09-25
1
-1
/
+1
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Use reference to constant in functions
qarmin
2019-07-10
1
-3
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
ProjectManager: Warn when projects have different config_version
Rémi Verschelde
2018-12-21
1
-1
/
+3
*
Core: Drop unused global_defaults logic
Rémi Verschelde
2018-12-20
1
-2
/
+0
*
Add application/config/project_settings_override option to override project s...
Marcelo Fernandez
2018-12-13
1
-0
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+4
*
Fix build issues and typos after c69de2ba4
Rémi Verschelde
2018-07-20
1
-4
/
+4
*
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-19
1
-1
/
+6
*
Fixed OS.has_feature not using custom feature tags.
matthew1006
2018-07-18
1
-0
/
+2
*
Update resource file project settings on rename
Benjamin
2018-07-03
1
-0
/
+1
*
Allow actions to provide an analog value
Gilles Roudiere
2018-04-16
1
-0
/
+2
*
Improve error reporting of ProjectSettings::setup()
Rémi Verschelde
2018-02-19
1
-1
/
+2
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-11
/
+11
*
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-17
/
+0
*
Made directory scan optional
BastiaanOlij
2017-10-10
1
-1
/
+1
*
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-1
/
+4
*
Fix files header
Poommetee Ketson
2017-09-01
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-1
/
+1
*
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-08-08
1
-14
/
+14
*
Fix mutating project.godot
Pedro J. Estébanez
2017-07-26
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-0
/
+172