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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-301/+0
* Refactor MethodBind to use variadic templatesreduz2020-10-181-1/+0
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-4/+8
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-24/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-18/+4
* Replace NULL with nullptrlupoDharkael2020-04-021-9/+9
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-2/+2
* Remove friend reference to non-existing class RefBaseDominik 'dreamsComeTrue' Jasiński2020-02-261-1/+0
* Fix Ref(Variant) constructor to properly check the object typeGeorge Marques2020-02-191-4/+4
* Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky2020-02-151-79/+21
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* make core/Reference thread safehuisedenanhai2019-09-041-1/+1
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-3/+0
* C#: Generate the correct integer and floating point typesIgnacio Etcheverry2019-04-271-2/+4
* Added ability for multiple images to be imported as an atlasJuan Linietsky2019-04-191-0/+13
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-4/+4
* == and != operators for Ref<T> / T*Marcin Zawiejski2018-08-211-0/+7
* Fix several in-class initialization clang warningMarcelo Fernandez2018-03-221-3/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Construct Variants from Reference properly in GDNativeRuslan Mustakov2017-09-141-1/+1
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+1
* Dead code tells no talesRémi Verschelde2017-08-271-25/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-6/+6
* Changed MethodBind API to request information from methods. It's much claner ...Juan Linietsky2017-08-231-4/+4
* Fixes Ref's GetTypeInfo missing with ptrcall disabledIgnacio Etcheverry2017-08-201-1/+6
* Improves method bind detection of signature typesIgnacio Etcheverry2017-08-101-0/+18
* Fix passing Refs via ptrcallRuslan Mustakov2017-07-281-3/+3
* fixed ptrcall cast for const Ref<T>Karroffel2017-06-201-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-105/+92
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* changed way to return referenceJuan Linietsky2016-06-241-2/+2
* Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky2016-06-221-0/+56
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* missing changesJuan Linietsky2015-06-141-0/+3
* -Fixed post-import script-reload buf, fixes #1683Juan Linietsky2015-04-181-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+330