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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-44/+79
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-42/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-21/+10
* Replace NULL with nullptrlupoDharkael2020-04-021-20/+20
* Style: Harmonize header guards to style guide [Core]Rémi Verschelde2020-03-251-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Update some dead links in the codebaseMichael Alexsander Silva Dias2019-07-231-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Ability to revert any property, not just from inherited scenes or scripts.Juan Linietsky2018-10-291-0/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Fix typos with codespellluz.paz2018-02-211-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Small fix in core/set.h and similar fix in core/map.hCradmon2017-10-241-1/+0
* Refactor core/set.hCradmon2017-09-201-71/+59
* Refactor core/set.hCradmon2017-09-121-119/+126
* Remove assignment and declarations in if statementsHein-Pieter van Braam2017-09-081-1/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-251/+227
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-132/+132
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* begin new serialization frameworkJuan Linietsky2015-02-151-0/+37
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+630