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path: root/core/string/node_path.cpp
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* Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3efSpartan3222024-11-191-1/+1
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| * Use `(r)find_char` instead of `(r)find` for single charactersA Thousand Ships2024-11-171-1/+1
* | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122Spartan3222024-11-021-1/+1
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| * [Core] Improve error messages with `vformat`A Thousand Ships2024-10-301-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Match the coding style for concatenating StringSilc Lizard (Tokage) Renew2024-06-091-2/+8
* Added NodePath::slice method.nlupugla2023-12-131-2/+31
* [Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-111-4/+4
* Remove unused `has_slashes` from NodePathAaron Franke2023-02-011-5/+0
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* implement bone renamer in importerSilc Renew2022-07-011-0/+15
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-1/+1
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-3/+3
* Optimize NodePath update when renaming or deleting nodes in the editorPouleyKetchoupp2021-07-091-5/+12
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Static analyzer fixes:bruvzg2020-12-091-1/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-0/+429