index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
string
/
print_string.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-4
/
+4
*
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-11
1
-1
/
+1
*
[Terminal Output] Reset text properties after `print_rich`.
bruvzg
2023-07-04
1
-0
/
+2
*
Redo how the remote filesystem works
Juan Linietsky
2023-05-08
1
-4
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Variant memory pools
lawnjelly
2022-07-04
1
-5
/
+4
*
Adding print_rich for printing with BBCode
Voylin
2022-06-29
1
-2
/
+93
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Change print_line() to use any number of Variants
kobewi
2021-10-07
1
-1
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+110