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Redot Engine – Multi-platform 2D and 3D game engine
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core
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string
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translation.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Replace Array return types with TypedArray 3
kobewi
2022-08-24
1
-4
/
+4
*
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-08
1
-1
/
+1
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-6
/
+6
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-17
/
+17
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-2
/
+2
*
[Editor] Fix "en" editor translation detection.
bruvzg
2022-02-18
1
-2
/
+6
*
Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-12
1
-1
/
+1
*
[GDExtension] Add binds for missing methods, operators, and constants require...
bruvzg
2022-02-08
1
-0
/
+1
*
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-15
/
+7
*
Fix translation with multiple sources for the same language.
bruvzg
2022-01-24
1
-8
/
+8
*
Fix locale always selecting translation instead of "en", when no match found.
bruvzg
2022-01-19
1
-2
/
+2
*
Improve locale detection.
bruvzg
2022-01-18
1
-929
/
+298
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Added check to get_all_locales to avoid adding duplicate locales to array
raphaelazev
2021-12-10
1
-1
/
+4
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-1
/
+1
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
/
+2
*
Merge pull request #53225 from aaronfranke/c-locale
Rémi Verschelde
2021-10-05
1
-3
/
+6
|
\
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*
Add locale rename for the "C" locale
Aaron Franke
2021-09-29
1
-3
/
+6
*
|
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-10-04
1
-1
/
+0
*
|
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-6
/
+6
|
/
*
Implement override of get_message and get_plural_message
O01eg
2021-09-29
1
-0
/
+13
*
Merge pull request #51395 from angad-k/pseudolocalization-squashed
Rémi Verschelde
2021-08-08
1
-4
/
+256
|
\
|
*
add pseudolocalization to Godot
Angad Kambli
2021-08-08
1
-4
/
+256
*
|
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-1
/
+1
*
|
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-2
/
+2
*
|
Fix missing locale names
Haoyu Qiu
2021-07-16
1
-0
/
+6
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/
*
Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-04-26
1
-1
/
+1
*
Merge pull request #34587 from YeldhamDev/translation_resource_notification_r...
Rémi Verschelde
2021-03-22
1
-1
/
+1
|
\
|
*
Make translation change notification when setting the locale of a Translation...
Michael Alexsander
2020-11-08
1
-1
/
+1
*
|
Merge pull request #46195 from AndyBarcia/FixLanguageCodesIncosistencies
Rémi Verschelde
2021-02-24
1
-3
/
+16
|
\
\
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*
|
Fixes some inconsistent ISO-639 language codes
andybarcia
2021-02-18
1
-3
/
+16
*
|
|
Reorganize Project Settings
reduz
2021-02-18
1
-6
/
+6
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/
/
*
|
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
|
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
|
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+21
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/
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+1303