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Redot Engine – Multi-platform 2D and 3D game engine
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core
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string_buffer.h
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Author
Age
Files
Lines
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-5
/
+1
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+1
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
/
+1
*
Fix several in-class initialization clang warning
Marcelo Fernandez
2018-03-22
1
-1
/
+5
*
add template argument for size in StringBuffer
karroffel
2018-01-20
1
-1
/
+81
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-1
/
+1
*
Add StringBuffer class
Evgeny Zuev
2017-09-05
1
-0
/
+82