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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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string_name.cpp
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Author
Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-393
/
+0
*
Refactored Variant Operators.
reduz
2020-11-06
1
-0
/
+14
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-14
/
+28
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-29
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-6
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-12
/
+12
*
Fix shadowed variable build error
Pedro J. Estébanez
2020-02-28
1
-9
/
+9
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-33
/
+9
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-3
/
+0
*
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+426