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Redot Engine – Multi-platform 2D and 3D game engine
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templates
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list.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-24
/
+32
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-6
/
+6
*
Fixup thread-owned lambda bookkeeping on thread exit (take 2)
Pedro J. Estébanez
2023-11-23
1
-0
/
+39
*
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-11
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-8
/
+8
*
Fix equality operators in List's ConstIterator
Joan Fons
2021-07-15
1
-2
/
+2
*
Implement Range Iterators
reduz
2021-07-08
1
-0
/
+77
*
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-21
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-23
1
-3
/
+3
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+688